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Two Guardian Day

Discussion in 'Single Player Forum' started by crazy_bear, Oct 27, 2006.

  1. crazy_bear

    crazy_bear IncGamers Member

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    Two Guardian Day

    After having failed to produce a second guardian in several attempts since my first over a year ago (1.10 bowazon) I'm super happy to report the successful completion of two in one day today!

    These chars are the survivors of Skunkbelly's 'Pass it on' tournament which produced some odd builds and some bombs of chars as they got passed around. However these two have been with me since the completion of Act I hell. Special rules in this tourney included a shared stash that allowed for limited storage of equipment. (essentially 2 of each equipment type, meaning one for you and one for your merc on each pass). The characters had to alternate using the same equipment, and completing quests.

    Anyway, here they are, in the order they were played:

    Pastyface, lvl 85 necromancer
    Stats: (Naked)
    Str 95, Dex 97, Vit 263, En 60
    Life 727, mana 263

    Skills:
    Curses: Amp 2, all others 1 except confuse and attract
    Summoning: RS 20, SM 20, CG 3, SMage 3, GM 3, SR 2, IG 1, BG 1, FG 1, Rev. 1
    P&B: Teeth 4, CE 15, BS 12, BA 1


    Trueheart, lvl 82 Paladin
    Stats: (Naked)
    Str 110, Dex 147, Vit 233, En 15
    Life 901, mana 136

    Skills:
    Combat Skills: Zeal 13, Charge 2, conversion 1, Holy shield 6, prereqs 1 each
    Off. Auras: Holy Fire 20, Holy Shock 20, Fanat 5, prereqs 1
    Def. Auras: Resist Fire 15, Res. Lit 2

    Equipment (Shared)
    Code:
    Merc Items: 
    Tal's Mask, Kelpie Snare, 
    Treachery Hellforge plate (socketed ethereal, 1143 def)
    
    Character gear:
    Sigon's Boots, Gloves, Shield (p. diamond)
    Thundergod's Vigor Belt
    Headstriker Battle Sword
    Marshal's Amulet (+3 pally off auras)
    Demon Machine
    
    Geisha's Peasant Crown
    War Hat
    Defense: 108
    Durability: 12 of 12
    Required Strength: 20
    Required Level: 28
    Item Version: 1.10+ Expansion
    Item Level: 50
    Fingerprint: 0xab11a5a
    +20 to Energy
    +20 to Vitality
    +100% Enhanced Defense
    All Resistances +11
    Replenish Life +12
    15% Faster Run/Walk
    +1 to All Skill Levels
    Socketed (1: 1 used)
    
    Smoke
    Trueheart's Archon Plate
    'NefLum'
    Defense: 890
    Durability: 60 of 60
    Required Strength: 103
    Required Level: 63
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0xed0216a3
    +10 to Energy
    +75% Enhanced Defense
    +280 Defense vs. Missile
    All Resistances +50
    -1 to Light Radius
    20% Faster Hit Recovery
    Level 6 Weaken (18/18 Charges)
    Socketed (2: 2 used)
    
    Eagle Finger
    Ring
    Required Level: 60
    Item Version: 1.10+ Expansion
    Item Level: 75
    Fingerprint: 0x590c7c96
    +29 to Attack Rating
    Magic Damage Reduced by 1
    Fire Resist +29%
    34% Extra Gold from Monsters
    9% Better Chance of Getting Magic Items
    Level 1 Attract (22/22 Charges)
    
    Viper Touch
    Ring
    Required Level: 37
    Item Version: 1.10+ Expansion
    Item Level: 78
    Fingerprint: 0xac5fc29b
    +4 to Dexterity
    +32 to Attack Rating
    Fire Resist +4%
    Lightning Resist +22%
    Cold Resist +4%
    Poison Resist +4%
    3% Life stolen per hit
    8% Chance to cast Level 5 Chain Lightning on attack
    
    Ancients' Pledge
    Sacred Targe
    'RalOrtTal'
    Defense: 201
    Chance to Block:  60%
    Smite Damage: 22 to 70
    Durability: 44 of 45
    (Paladin Only)
    Required Strength: 86
    Required Level: 47
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0xa2bd8bcc
    +50% Enhanced Defense
    Fire Resist +13%
    Fire Resist +60%
    Lightning Resist +60%
    Lightning Resist +13%
    Cold Resist +43%
    Cold Resist +25%
    Poison Resist +13%
    Poison Resist +60%
    10% Damage Taken Goes to Mana
    Socketed (3: 3 used)
    
    Raven Talisman
    Amulet
    Required Level: 31
    Item Version: 1.10+ Expansion
    Item Level: 83
    Fingerprint: 0x17de6dd
    +3 to Strength
    Fire Resist +18%
    Lightning Resist +57%
    Cold Resist +18%
    Poison Resist +18%
    8% Chance to cast Level 3 Chain Lightning on attack
    
    In addition to the restricted gear they had a backpack full of charms giving resists and life. (+94 life) They also found a Gheeds, and rolled a skiller with p-gems for each (summoning necro charm, off. aura pally charm) Finally, Trueheart was packing lightning charms that totalled 8-235 additional damage.

    Pastyface is a testament to the toughness of the Fishymancer, and shows how many extra points you can wasted with that build and still have a hell worthy char. Because he couldn't save a weapon with the stash rules he had to shop a new wand each time he was played. He encountered no really tough spots in the game, though the usual spots (maggot lair, arcane sanctuary) were slow. The Ancients were easy and baal was slow with no CB on the merc, but once in place he never moved.

    Trueheart was an edge of the seat ride for me. Most of the time he was pretty good because he had good options. Nilhitak scared the crap out of me but with hit and run tactics trueheart survived despite taking a couple of CEs. On the first attempt at the ancients all three spawned stone skin.... I tried it, but after doing so little damage he had to open a town portal. Going back again he got cursed/CE Kalic, CE/Might Madwac and Extra fast/Spectral Hit Korlic. With the slow effect of the Kelpie snare they were split up and dispatched without too much difficulty on this attempt. The throne room had OK's in it, so they had to be separated and killed with the demon machine. The second wave was the hardest with no corpse control, but he got through. Lister also was a pain, stoneskin and lightning enchanted made him FI/PI and resistant to lightning. If it weren't for the PMH on the headstriker he never would have gone down. Again with the Kelpie snare Baal went down easily. The cows almost got Trueheart in the end. It was hard to get enough space to split the packs well. However, he did eventually manage it, and despite a NDE to an cursed/fanaticism cow he even searched out and killed the cow king.

    So that's it! Special thanks to Skunkbelly and the other Pass it on competitors!

    CB
     
  2. AlterEgo

    AlterEgo IncGamers Member

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    Nice work CB!

    Bah, necro summoners are a piece of cake on this patch, :grin: (help me understand the 4 in Teeth!!) but I am am impressed with the Pally. Nice job there!

    GG!
     
  3. Hrus

    Hrus IncGamers Member

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    Congrats on your Guardians.

    It was just about the time to finish those characters, because Skunkbelly's Ultimate challange is starting today! And I am actually only 2 places behind you, so I will play characters that will come from you. (I hope you will be nice and not screw them - like someone who put 4! skill points into Teeth)
     
  4. Brak

    Brak IncGamers Member

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    That's awesome:thumbsup: . Congrats on taking two characters through from that tourney. Pastyface didn't look too bad, but I'm guessing Trueheart was pretty difficult.
     
  5. Suiling

    Suiling Banned

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    Nice fishy Guardian! A guardian sure earned a salute!
     
  6. TedDeeBoy

    TedDeeBoy IncGamers Member

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    Congrats on the Guardians. It always good to see the Tourney based Guardians, they are always interesting builds. How did the pally go hitting stuff in Hell?
     
  7. Thyiad

    Thyiad Moderator Single Player, D2 Assassin, Barbarian

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    Well done; it is hard enough to Guardian and more so when you 'inherit' a character. Great achievement. :thumbsup:
     
  8. DrLove

    DrLove Banned

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    Way to go man, two in one day is gg.
     
  9. EJB

    EJB IncGamers Member

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    Amazing ..simply amazing...I never thought Trueheart would make it...
    EJB
     
  10. Fists of Legend

    Fists of Legend IncGamers Member

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    Two guardians in one day. That is one heck of a feat. Congratulations.
     
  11. DeathMaster

    DeathMaster IncGamers Member

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    two guardians in one day :shocked: :thumbsup:

    A big plus to get an underpowered melee guardian, I wish I have your skillz and courage.
     
  12. skunkbelly

    skunkbelly IncGamers Member

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    Good work, crazy_bear. I guess we know who the target will be in the Skunkbelly's Ultimate Tournament Challenge! :cool:
     
  13. DX-Crawler

    DX-Crawler Banned

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    Goodie goodie C_B, great achievement:thumbsup:

    DX
     
  14. crazy_bear

    crazy_bear IncGamers Member

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    Thanks for all the congrats! :smiley:

    One thing I see I forgot to mention was mercs: Pastyface had a blessed aim merc, and Trueheart had a might merc.

    For all those that commented on Trueheart, it is true that he was more difficult, and not a typical build. However, he wasn't bad and was definitely enjoyable. His damage was a little low, but he was able to choose between the 3 auras (fanat, HFire, HS) to try and maximize damage dealt. He had around a 60% chance of hitting most monsters and the combination of demon machine and Holy Fire was powerful in several circumstances where melee would have been too dangerous. As well, having very high fire and lightning resistance (and good blocking) made him a surprisingly good tank. Finally his gear was quite reasonable, the shield freed up charm space so he could include sharp charms and the lightning damage charms to boost the damage. You can't complain at having 'Smoke' archon plate, and headstriker is a decent weapon (PMH is so helpful!)

    @ Skunkbelly, yup, I guess I might receive a couple of bombs, but the beauty of this kind of tourney is that you just might get that bomb back :shocked:
     

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