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[Build] Twist, Boom, Bang build. Expensive, but fun.

Discussion in 'Monk' started by Genocides, Jul 5, 2012.

  1. Genocides

    Genocides IncGamers Member

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    Twist, Boom, Bang! Expensive, but fun.

    So to start with I'll describe build makeup. Area of Effect build yet still fairly defensive. As of patch 1.03b.

    [DB=http://diablonut.incgamers.com/skill/monk/fists-of-thunder]Fist of Thunder[/DB] - [DB=http://diablonut.incgamers.com/skill/monk/fists-of-thunder#thunderclap]Thunderclap[/DB] - Spirit builder -teleports to target/destructible, very fast attack 3rd shot hits close by mobs. This is your build mobility, it can be tricky to avoid molten mobs trailing fire sometimes with the teleport so be mindful of your positioning (holding shift doesn't help). It is very helpful in keeping your sweeping wind going by either hitting destructibles or other mobs further away. If you aren't one that likes the Teleport and prefer something with defensive ability and maybe some offensive I'd consider [DB=http://diablonut.incgamers.com/skill/monk/fists-of-thunder#lightningflash]*Lightning Flash[/DB]
    *Has the added Benefit of sometimes being able to just spam Exploding Palm instead of Mantra in less defensive packs.


    [DB=http://diablonut.incgamers.com/skill/monk/serenity]Serenity[/DB] - [DB=http://diablonut.incgamers.com/skill/monk/serenity#ascension]Ascension[/DB], 4 second invulnerability. Bread and Butter defensive maneuver. Used when all the healing in the world couldn't save you.

    [DB=http://diablonut.incgamers.com/skill/monk/breath-of-heaven]Breath of Heaven[/DB] - [DB=http://diablonut.incgamers.com/skill/monk/breath-of-heaven#blazing-wrath]Blazing Wrath[/DB], crappy heal, yet tied to a 15% Damage increase for 45 seconds. Would be nice if Monk heals scaled better, yet the heal does help some.

    (Twist)[DB=http://diablonut.incgamers.com/skill/monk/sweeping-wind]Sweeping Winds[/DB] - [DB=http://diablonut.incgamers.com/skill/monk/sweeping-wind#cyclone]Cyclone[/DB], Healthy Gamer props, 45% damage (15% per stack) crit adds stacks to 3 and then you get cyclones that hit in a wide area for 20% weapon damage. This is where the crit, aps, and FoT really come into play for damage.

    (Boom)[DB=http://diablonut.incgamers.com/skill/monk/mantra-of-evasion]Mantra of Evasion[/DB] - [DB=http://diablonut.incgamers.com/skill/monk/mantra-of-evasion#backlash]Backlash[/DB], dodge mantra with an added bonus of having a 75% weapon damage backlash of fire damage when you dodge an enemy that hits all nearby enemies. Does not proc more Cyclones, thanks for spending the time on that Enso.

    (Bang)[DB=http://diablonut.incgamers.com/skill/monk/exploding-palm]Exploding Palm[/DB] - [DB=http://diablonut.incgamers.com/skill/monk/exploding-palm#essence-burn]Essence Burn[/DB], Timing is the essence here with this ability. It's basically used on popcorn trash. (stuff that dies fast) and when you are about to kill a mob within a pack or as sustained 250% Weapon damage on bosses. Essence Burn is basically like Rabies from D2 in a sense, but a mob has to explode near other mobs for them to be infected with the same 3 second tick of 250% weapon damage per sec. Can cause chains that annihilate large groups and can even be effective at taking down elites with nearby mobs exploding near them to do massive damage.

    *Exploding Palm Variants here include:

    Exploding Palm- [DB=http://diablonut.incgamers.com/skill/monk/exploding-palm#impending-doom]Impending Doom[/DB] Good for the 30% of mob health explosion. *Warning in group play there is a bug where the 30% damage isn't scaling up for more monster health.
    Exploding Palm [DB=http://diablonut.incgamers.com/skill/monk/exploding-palm#The-flesh-is-weak]The Flesh is weak[/DB]Same as above, but 3 less seconds of time and 12% more damage to those afflicted. Have to reapply more often, but can be more effective of whittling down Elite packs.



    [DB=http://diablonut.incgamers.com/skill/monk/one-with-everything]One with Everything[/DB], [DB=http://diablonut.incgamers.com/skill/monk/the-guardians-path]The Guardian's Path[/DB], and I'm using [DB=http://diablonut.incgamers.com/skill/monk/resolve]Resolve[/DB] at the moment, (debatable). Other option in place of Resolve of course is [DB=http://diablonut.incgamers.com/skill/monk/seize-the-initiative]Seize The Initiative[/DB]

    So the idea here is:


    1. High spirit regen (desirable)
    2. High dodge, High crit,
    3. Moderate to high attack speed
    4. With some life sustains.

    I'm currently at 710 Resistance to all,
    41.4k Life
    1334 Dex (Need badly)
    4025 Armor
    2.01 Attacks per second
    400 regen
    3% LL
    1036 Life per Kill
    1000 Life on Hit
    10k bonus to globe health
    14 yard radius increase to pickup.
    3.85 Spirit per second
    24.5 Crit chance
    80% Crit Dmg Increase
    52 Dodge( Base with Mantra) 59 with 3 second Mantra Buff, 65 with Lightning Flash
    11% Bonus to Sweeping Wind Damage.
    21k DPS at the moment on the Character Sheet (w/ Blazing Up), but of course there is tons of hidden dps.

    Using Enchantress Hireling armor buff and attack speed. Buy her a cheap 300 Int 2hander with fast base speed and higher dps, she can get over 5k easily. Save your high Int jewelry with low resale value and get a good Token. Tons of Int and Vita are the key. All Resists, MF/GF, other mods are bonus. Mine is at 4800, and 55k health at the moment.

    I still have upgrade room for Vita, Dexterity, Crit, LoH, and of course Resists. Anything in Act 2 is just a joke including and especially Belial. I can stand in front of him and not move outside of the explosions on the ground phase when he sticks his two claw hands in the floor. I've been farming Act 2 without issue. Act 3 is manageable, yet upgrades need to happen for me to feel comfortable of no deaths. Ghom is a pain in the rear still, yet I imagine that will change with gear also.

    I have to give credit to thehealthygamer of course for his insight into some of this setup. If I felt like getting formal and making a video I would, but I don't.

    In more defensive fights you'd want to use the mantra 3 second dodge buff to add dodge and add backlashes. and throw in the occasional Exploding Palm where timing allows or Spirit is available without losing the 3 second buff to dodge/backlash.

    In more offensive and or single target fights where you are on 1 to 5ish mobs using exploding palm without the 3 second d/b buff can be effective if you use it on several different mobs.

    I'd imagine with slightly higher Spirit regen you could sustain a rotation between Exploding Palm and Mantra 3 second buffs both of which tick for 3 seconds.

    The reason you use essence burn is because when timed well it can be deadly in large or even small packs and sometimes fairly effective on Elites. Works well as an energy dump on single targets when you don't need the defense.

    I'd imagine this build could be altered in several ways if you wanted to use life per spirit spent I would think you'd need some pretty high armor and resist to drop Resolve/Seize, but that could work very well.

    I've had much more fun with this setup rather than the Faith in the Light Blinding Flash variant.

    Update Section:
    Can now manage some of AIII with some difficulty still mostly related to gear needing further improvement. Also tried the Fists of Thunder- Lightning Flash variant and I have to say I pretty much love being less dependant on high dodge from mantra spam and more accustomed to using Exploding Palm spam in it's place. I don't use a shield either cause I prefer the higher LoH and attack speed. If I'm still at 24.5% crit I'm doing alright as it is and with 60-66 dodge why bother? Also went back through and found the other occassions where I said backlashes were causing cyclones. I suppose it just appeared that way to me when I've been playing with it in the past.


    and as a tribute to healthygamer; :thumbup:

    Message here being that fat-free isn't all it's worked up to be.
    http://www.nytimes.com/2012/07/01/opinion/sunday/what-really-makes-us-fat.html?_r=1&smid=fb-share

    Bacon is good for you!:nod:
    http://visual.ly/tale-two-meals

    *Thanks to the mod who added the DiabloNut linking I was planning on doing that sooner or later.
     
    Last edited: Jul 24, 2012
  2. WhiteGiant

    WhiteGiant Diabloii.Net Member

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    i dont know about essence burn man ; sure its fun if stuff explodes ; but the stuff which dies from essence burn in satisfying manner is no threat to begin with. especially if you already run with Sweeping wind. i think its redundant - though i guess it can be fun to look at anyway >.<

    i mean have you guys tried iskatu with exploding palm :p ? its kinda fun
     
  3. Genocides

    Genocides IncGamers Member

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    The thing is the explosion deals 30% of the targets maximum life to all nearby enemies. and you typically kill one of the elite mobs at a time so using it and having that 250% damage tick is actually more effective at killing the elite packs than having a burst every 15 seconds. When elites explode for 30% of their life it takes a large chunk of life away from mobs around it, and it spreads the damage tick to them aswell. and yes it is damn satisfying to see mobs explode into nothingness while you sit back and watch the chain. There is a fun element to this build. You can also explode lesser mobs near elite packs and it be effective.

    I'm just putting it out there that this is viable with the right gear expensive as it is, it's still much funner than spamming a damn mantra and the occassional shiny light. My point is it's less of a boring build than some. There is more thought put in to when things are used rather than, what most end up with doing.
     
  4. WhiteGiant

    WhiteGiant Diabloii.Net Member

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    uhm no it does not ; at least essence burn deals not damage based on the hitpoints ; it deals 60% wpndmg on explosion. unlike every other rune variation of it.

    that is the trade off for having it spread among the targets. mindboggling that you didnt notice >.<


     
  5. Rhone

    Rhone Diabloii.Net Member

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    Actually, thanks for actually writing about your build instead. I think (no offense meant to healthygamer) that the current fad of posting links to youtube videos instead of actually explaining/describing stuff in forum posts is going to be very harmful to this forum in the long-run. This place is like an encyclopedia for D2--you can go to a class forum and find a sticky with links to all the builds/guides that have accumulated over the years, and likewise can go to the single player forum and find a list of links to great MFing guides, SP-specific guides, etc. I fear that the same isn't happening for D3, because instead of actual guides we're just getting youtube links, which are far more difficult/time-consuming for people to skim and find what they are looking for.


     
  6. WhiteGiant

    WhiteGiant Diabloii.Net Member

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    to be fair ; there is not much you can Elaborate on in Diablo 3 guides. there are simply not many syngertic relation which need explaining...


     
  7. metarox

    metarox Diabloii.Net Member

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    I'm aiming for an all dodge monk (or close) - I'm only level 46 so far but here is what I'm working to

    Skills:
    Fist of Thunder - Lightning Flash (16% Dodge) / Quickening (for more spirit gen if required and I dodge like crazy already)
    Sweeping Wind - Cyclone/Blade Storm/Inner Storm (Spirit gain while spinning)
    Serenity - Peaceful Repose/Ascension
    Exploding Palm - Essence Burn
    Cyclone Strike - Wall of Wind (20% Dodge)
    Mantra of Evasion - Backlash (15% + 15% Dodge for 3 sec) <- skill that procs on Dodge for AOE dmg

    Passives:
    Guardian's Path (15% Dodge Dual Wield of Claws) / Sixth Sense (30% of crit chance = 15% dodge -> 50% crit = 15% dodge so aiming > 50% if possible will be Sixth Sense instead)
    Seize the Initiative
    One With Everything (This can change for Sixth Sense if I have pretty even res all from gear)

    16% + 20% + 15% + 15% + 15% + base %dodge + Sixth Sense %dodge = dodging all the time while using your skills?

    Anyways, I'm aiming for this build when I get further as last skill rune is at level 58 =]

    Not sure how expensive or not this build will be and if it works!
     
  8. Genocides

    Genocides IncGamers Member

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    Well maybe I missed that, however that can be a good thing considering some of the popcorn trash has pretty low life in comparison. The point is the build is fun and viable with the right gear it just makes for more of a challenge in timing and spirit use.


     
  9. MrNajsman

    MrNajsman Diabloii.Net Member

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    Interesting idea. I haven't tried Exploding palm since early levels. Will try this and see what's what.
     
  10. Enso

    Enso Diabloii.Net Member

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    Are you absolutely sure that backlash crits trigger cyclone procs? I tried this before and I didn't get any cyclones when I stopped attacking and just let backlash hit. But maybe it has a low proc coefficient and I wan't patient enough with it. Has anyone else tested this and gotten different results?
     
  11. Infested Lester

    Infested Lester Diabloii.Net Member

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    Yeah so I guess I'll put my two cents in. I used Exploding Palm from Norm-Hell but dropped it in a4 hell in favour of serenity. Prior to that point, I had loved the spell and loved the AoE capabilities... and thats when I had just used the Flesh is Weak rune for the added 12% damage to the target. Afterwords, I kept trying to find a way to sneak EP back into my build but failed miserably... until just the other day. It was actually this post that got me to check out Essence Burn because before that had written it off as useless without even trying because of the missing 30% HP explode.

    After seeing the video of the guy in A4 Inferno using it, and hearing good things on this thread I tried it out and worked it into my build:
    http://us.battle.net/d3/en/calculator/monk#bUkVgi!ZYU!YZacac

    I have to admit that I haven't progressed passed A1 Inferno.. but that was a rut I was stuck in before switching to this build. My gear is the only thing holding me back. At the moment I'm loving this skill, and while I hate to disagree with Such Violent Storms because I respect him for his posts I've read in other threads, I just have to on this topic. If I wasn't a newb to Inferno and actually had decent gear, I could definetely take my build up past A1 and definetely plan to in the future.
     
  12. MrNajsman

    MrNajsman Diabloii.Net Member

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    Tried it a bit and I like it so far. White mobs in A1 Inferno die pretty fast and it is surprising how the pops spread like domino, and surprisingly amusing XD
    Maybe during champion hunting its better to have the onetime 30% of life-bang rather than the infectious 60% weapon dmg. I will have to test some more. Do we have any info on the actual numbers for inferno mobs? How much life and dmg do the champions have.
     
  13. Infested Lester

    Infested Lester Diabloii.Net Member

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    I've carefully looked over the skill and I think that it MIGHT actually cause the 30% health explosion and trigger the spawning of the 60% weap damage burn... I dunno but it seems to be that every explosion not only spreads the burnage, but causes atleast 1-2 more mobs to explode instantly... even if I haven't touched them yet. Again, I'm not to sure obviously... but like I said it seems as though the explosion itself still inflicts damage of somekind.
     
  14. iESCAPISM

    iESCAPISM Diabloii.Net Member

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    I remember using that rune to farm the first act4 boss from lvl 50-60, and from what l recall the damage was static, meaning it would be based on enemy life rather than my dps value.

    Anyone who's yet to try the rune and wants to see how it fares should pop the first act 4 quest and let it rip through the adds. Paired with Backlash you beat the boss by using Essence Burn ONCE, then stand still and watch the fireworks. It's very satisfying.
     
  15. Such Violent Storms

    Such Violent Storms Diabloii.Net Member

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    Pretty classic build here, nothing out of the ordinary. Crit with cyclone and backlash have been used for ages. Replace the random Exploding Palm with Foresight, Faith in the Light, Mystic Ally, Concussion if you're good at micro, or even Cyclone Strike. All are pretty much better in anything other than places like Istaku or Hell difficulty where EP actually, you know, works efficiently. I do like the words you put in front of the skills, though. Creative!

    The explosions still happens with essence burn.


     
  16. BaronScarpia

    BaronScarpia Diabloii.Net Member

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    I need to move my monk throught the rest of act 2, but I'm afraid my stats ain't decent enough. I fell that I focused too much on offense to maximize the ciclones (30%/189 crit here, 500 AR, 32k life, 1k loh, 5k armor, 1,64 APS). I'm seriously considering a nerf on my crits to improve survivability... I'm using jewelery almost without dex, vit or res for crits... I have 800+ Loh on weapon, so I can mitigate here an there. I need to make some tests...

    OT: I lost 2 pounds looking for monk builds/advice. True story. :nod:
     
    Last edited: Jul 11, 2012
  17. Enso

    Enso Diabloii.Net Member

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    Hey everyone, I'm here to confirm that Backlash crits DO NOT trigger Cyclone procs. I just spent a good 10 minutes running around act 1 with Backlash on, getting Cyclone up to 3 stacks, and then standing there without attacking while watching Backlash do its thing. Although I got many crits off of backlash, I got 0 cyclones to proc off of it. If anyone has had a different outcome from this test, please let me know. I was somewhat disappointed with the result, although I can't deny that Backlash alone gives a pretty nice damage boost and is still worth it if you have high dodge. It just doesn't synergize with Cyclone as most people seem to believe.
     
    Last edited: Jul 11, 2012
  18. Genocides

    Genocides IncGamers Member

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    Good to know I wasn't sure and I hadn't had the time to check it over since I've been pretty busy at work. I will change it on the OP. I do agree that Faith In The Light works fairly well over Exploding Palm, but it just doesn't make it fun for me. I guess a part of it is the fact that once you have your buffs up that spamming your backlash mantra just doesn't cut it for me, that and I tend to have Spirit to spare with my current spirit regen. My stats are also gettingupdated. I've managed to get through most of Act 3 now without too many deaths, but Auctions aren't selling well so my gear improvement has been somewhat stagnant as of late. I made it through to Diablo Inferno, but Essence Burn is just not viable on Diablo Phase 3 yet, with time it may, but for now I'm using Inner Sanctuary with Safe Haven and Fists of Thunder with Lightning Flash.

    I'm about to do a gear run with FoT and Lightning Flash to see how that stacks up without the Teleport to target. Thanks for the feedback. Again I know that Essence Burn isn't always the best option and can be situational, but to me it's much funner.


     
    Last edited: Jul 12, 2012
  19. Coolhwip

    Coolhwip Diabloii.Net Member

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    This build is just a copy of the cookie cutter posted by healthygamer which was in turn taken from one of the other cookie cutter builds on the official forums. Backlash crits do not proc tornadoes, but kudos for trying to come up with an original name.
     
  20. Savious

    Savious Diabloii.Net Member

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    gfy guy, no one cares though


     

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