So I started this thread recently about building a Zealot/FoH Paladin that only uses items found on my untwinked 99er characters. Now I've been thinking about it some more, and figured while I'm joining the project/theme crowd, I might as well go for a sept with this "twinked by untwinked" approach as a long-term side project.
The general ideas are
(1) to make the most use of cool/rare items found exclusively by untwinked characters,
(2) at least try and incorporate an element with each class that I never used before, while
(3) hopefully keeping the characters strong at the same time. Don't really like "fun builds" that can't kill anything.
To the extent possible, I want to build them around one or two "core items", i.e. rare S&Us, good rares or crafts that I thought were special. For the characters that are going to be using Enigma or Infinity, these items will be shared among them and/or borrowed from my untwinked 99ers. They farmed many runes, but not that many.
Apart from that however, I intend to use each item on only one character. I've also rolled enough CtAs to give one to each character.
Current progress and planning:
#1 - Paladin
Patriarch Jules (Write-up)
Build: Zeal/FoH hybrid.
Core items:
Planned gear and build:
Final gear and build was quite different
see write-up.
#2 - Druid
Build: Fire/Summons
Core items:
#3 - Necromancer
Build: TO Fire Ball/Poison Dagger
Core items:
Planned gear and build:

Build: Max Poison Dagger + Synergies, CE; Max block on melee switch, rest Vit.
#4 - Assassin
Patriarc Slash (Write-up)
Build: Kicker/Trapsin
Core items:
Again the final build was different, see write-up linked above. After killing Hell Baal she was turned into a Cow runner on speed.
#5 - Amazon
Matriarch Ice (Write-up)
Build: FA/Strafer
Core items:
Final gear/build: See write-up.
#6 - Barbarian
Patriarch Sting (Write-up)
Build: Frenzy/Throw
Core items:
#7 - Sorceress
Matriarch Fire (Write-up)
Build: Dragon/Zeal Enchantress
Core items:
Final gear/build: See write-up.
***
Any suggestions, ideas for improvements or other comments are most welcome!
The general ideas are
(1) to make the most use of cool/rare items found exclusively by untwinked characters,
(2) at least try and incorporate an element with each class that I never used before, while
(3) hopefully keeping the characters strong at the same time. Don't really like "fun builds" that can't kill anything.
To the extent possible, I want to build them around one or two "core items", i.e. rare S&Us, good rares or crafts that I thought were special. For the characters that are going to be using Enigma or Infinity, these items will be shared among them and/or borrowed from my untwinked 99ers. They farmed many runes, but not that many.
Current progress and planning:
#1 - Paladin
Patriarch Jules (Write-up)
Build: Zeal/FoH hybrid.
Core items:
- Zodded eth Death Cleaver (271 ed) for Zeal
- 2/20 amulet as part of a 125% FCR teleport/caster switch.
Posted details about him in the thread linked above. Basically full focus on physical damage to make the most out of the DC, but with the ammy I'll be going for 125% FCR for fast teleport on switch. Since that will be achieved with stuff like Hoto and Spirit, I'll try and use FoH (which I've never used) as a PI solution. Merc will probably be Infinity if it works out, to make FoH viable and also help with AR.
- eth Death Cleaver 'Zod'
- eth Exile ST (hopefully [email protected] and eth bugged)
- Guillaume's Face
- 2/20 amulet
- Enigma
- Gore Riders
- LoH
- Raven
- Rare ring (FCR, LL, AR + adds)
- Arach
- Switch: Hoto + Spirit
#2 - Druid
Build: Fire/Summons
Core items:
- Ravenlore (-13)
- Earth Shifter. YES.
- Faith on switch
Need to use Earth Shifter at some point!
EDIT: I gave this some more thought and will maybe take a different route. Even with a -req jewel in Earth Shifter, statting for both Earth Shifter and Faith is a bit inconvenient. I prioritize the Earth Shifter of course, so he might end up borrowing the low-req Beast from my untwinked Necro instead of Faith. That would mean he can't really be part of much fighting vs. FIs, but I think I want to stick with the Fire/Summon approach instead of going melee/shapeshift with the Earth Shifter. I'll try with Faith and see if I can get high enough life still, and otherwise might still go with Faith Merc for the FA Zon below.
EDIT: I gave this some more thought and will maybe take a different route. Even with a -req jewel in Earth Shifter, statting for both Earth Shifter and Faith is a bit inconvenient. I prioritize the Earth Shifter of course, so he might end up borrowing the low-req Beast from my untwinked Necro instead of Faith. That would mean he can't really be part of much fighting vs. FIs, but I think I want to stick with the Fire/Summon approach instead of going melee/shapeshift with the Earth Shifter. I'll try with Faith and see if I can get high enough life still, and otherwise might still go with Faith Merc for the FA Zon below.
#3 - Necromancer
Build: TO Fire Ball/Poison Dagger
Core items:
- Mang Song's Lesson
- Blackbog's Sharp/TO shield on switch vs FIs
Always wanted to utilize FB/FW from TO set, and never used Poison Dagger, so this seems to make sense... @DiabloTwoinDC made a character with the Fire bonus from TO and Mang Song's recently and I again thought that sounds like fun, even though now this one will feel a bit like a copy-cat. 
- Blackbog's Sharp, socketed with poison facet
- TO Shield
- TO Belt
- TO Gloves
- Bramble
- Crown of Ages
- 2x FCR/Resist/useful adds rings
- Resist/FRW/FHR boots
- Necro/FCR amulet
- Switch weapon: Mang Song's Lesson, socketed with a fire facet
Build: Max Poison Dagger + Synergies, CE; Max block on melee switch, rest Vit.
#4 - Assassin
Patriarc Slash (Write-up)
Build: Kicker/Trapsin
Core items:
- Nice circlet: +2 Sin/20% FCR/5% life steal/[email protected] (46 FR)/48 life
- Stormlash switch for kicking
- Hoto/Spirit on trap/teleport switch
Not too crazy a build here. It will be fun to use traps, again due to the high amount of skillers found on my untwinked journey. And obviously I need to make use of my first ever Stormlash. So K/T it is. Stormlash rolled a terrible 241 ed, but it will do as it will be used for CB vs LIs/single targets mostly.
#5 - Amazon
Matriarch Ice (Write-up)
Build: FA/Strafer
Core items:
- Ice Mat Bow
- Windforce on switch
- 15 CSD Nightwing's Veil
Played FA Zon before using M'avina's set which is a lot of bang for the buck, but I've always wanted to try with Ice. It's maybe a tiny bit disrespectful to find a WF and use it only partially
but there just wouldn't be much novelty to it for me at all if I focused on physical damage with her. Also again considering skillers, found a few Bow/Crossbow ones that come in handy for FA. Will use either Insight Merc to be able to spam FA or Faith Merc, depending on how mana upkeep works out. In case of Faith Merc, she will use the same Faith made for the Druid (apart from Enigma/Infinity, this would then be another exception to the approach of using each item on only one character).
EDIT: I decided to go with 'Ice' in Mat Bow in the end because of more convenient IAS breakpoints for her envisaged setup (see post below). Still not sure about armor. Probably not going with CoH as I don't want to spend more HRs on her than necessary, but Viper, Gloom, Treachery, Smoke, Peace all seem to be very good low cost options.
EDIT: I decided to go with 'Ice' in Mat Bow in the end because of more convenient IAS breakpoints for her envisaged setup (see post below). Still not sure about armor. Probably not going with CoH as I don't want to spend more HRs on her than necessary, but Viper, Gloom, Treachery, Smoke, Peace all seem to be very good low cost options.
#6 - Barbarian
Patriarch Sting (Write-up)
Build: Frenzy/Throw
Core items:
- eth Warshrike
- Giant Skull
- Lacerators
This one is going to be pretty standard Frenzy mostly. But I never made a throw barb and would like to mess around with that at least a little bit, also never really used Grandfather and Azurewrath. I'm afraid he'll just end up using Frenzy most of the time, but the Lacerators will hopefully be put to use periodically for the AD.
EDIT: Ended up foregoing the swords, committed to the Throw Barb approach (see write-up) and didn't regreat it!
EDIT: Ended up foregoing the swords, committed to the Throw Barb approach (see write-up) and didn't regreat it!
#7 - Sorceress
Matriarch Fire (Write-up)
Build: Dragon/Zeal Enchantress
Core items:
- Hand of Justice PB
- Dragon AP
- Dragon Troll Nest
Not really interested in a caster Sorc, also no truly unique Sorc finds (apart from a beautiful 15/19 Griffon's Eye, which however is already in use on my untwinked 99er Sorc). So I wanted to go melee. I've played a dual Dream Bear Sorc before and really enjoyed her, but none with Passion so far. While the Dragon variant will be weaker than Dreams, I've always wanted to build it as well, and of course it's cheaper on the rune side. I'll probably go single Dragon + Stormshield with her.
EDIT: Decided to go double Dragon in AP and Troll Nest (see last post on this page) as I've come to think about how single Dragon would not add any meaningful damage at all, but did want to use it so...
EDIT 2: Also decided to go with HoJ over Passion (see write-up linked above).
EDIT: Decided to go double Dragon in AP and Troll Nest (see last post on this page) as I've come to think about how single Dragon would not add any meaningful damage at all, but did want to use it so...
EDIT 2: Also decided to go with HoJ over Passion (see write-up linked above).
***
Any suggestions, ideas for improvements or other comments are most welcome!
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