Treachery based ma sin I just started playing again for the 30th time and this time I want to play an assassin. I was thinking about maxing phoenix strike and claws of thunder for crowd control and damage, put one or more points and shadow master, some in block and max claw mastery, maybe a point in death sentry just for the fun of it. With treachery I get fade and venom so no need to place points there. Plus a huge 45% faster attack speed, some skills and fhr :thumbsup: If i get goblin toe and some good blood gloves I get around 35% crushing blow. So she probably would have no problems with immunes. Cloak of shadow a group, get some charges with cot and ps, if needed cobra and throw them away with normal attack or a finisher. If they're immune to lightning use ice shards or meteor (maybe too low damage) or pick them out with cb and venom. The question is: is it viable in hell? Treachery don't give any def bonuses so I might suffer from getting hit alot. But i thought that a freeze merc, cloak of shadows and chaos ice bolts would take care of that.