MindGeyser
Diabloii.Net Member
Contrary to what some people may be lead to believe, I enjoy gear trade-offs and finding that right gear setup for my class and build, but I deeply dislike Magic Find.
Others have covered most of the ground here, but simply put, the killing game and the item game are linked together. Magic find puts them at odds and we get weird player behavior because of it.
There are people who think that the issue is simply the implementation, but that could be said for virtually anything, including the RMAH, so that is no argument. The question isn\'t \"could we in theory see magic find working to some purpose\", it\'s \"how do you get magic find working to some purpose without causing more problems than it solves?\" I haven\'t seen a good answer yet. I\'ve only seen what people want it for, but not how it can shine without its myriad of detriments.
Others have covered most of the ground here, but simply put, the killing game and the item game are linked together. Magic find puts them at odds and we get weird player behavior because of it.
There are people who think that the issue is simply the implementation, but that could be said for virtually anything, including the RMAH, so that is no argument. The question isn\'t \"could we in theory see magic find working to some purpose\", it\'s \"how do you get magic find working to some purpose without causing more problems than it solves?\" I haven\'t seen a good answer yet. I\'ve only seen what people want it for, but not how it can shine without its myriad of detriments.