Wow, seriously? That's pretty cool. Had no idea they did that in Loot 2.0.
They do it, but remember:
Not all items have the same rarity.
Loot 2.0 drops are actually lower than live.
Ice Climbers are actually one of the rarest ones.
You first have to fight through this BS for an indeterminate time frame.
I found one IC in 1k hours, that's with the various factors that give you more legs on live. Have fun.
Which is like one second. It can also save you sometimes.
You are punted into a damage zone, then slowed as you attempt to move out of it.
Remember Mr. Overgeared Crusader? He gets hockey pucked all over the field and doesn't care, then he gets stuck and near dies in about 2 seconds. That could have just as easily been Knockback into Frozen/Molten explosion, Knockback into Arcane, Knockback into a bunch of Plagued, Knockback against a wall while enemies spam at you....
Again, all it needs. Only difference is the fire is at the enemies' feet.
Get better defense and/or reduce CC duration. Also, Vortex and Knockback doesn't do that.
Mr. Level 50 Crusader had something like 200k EHP. That is extreme overkill for what is effectively about MP3 Hell Act 1. It's also why he was in no danger until this situation you so ignorantly dismiss. His friend had even more and while you can't see his screen he wasn't holding up much better. I mean seriously, 65k HP at level 48?
Then it would be also like Frozen basically, only with a smaller area.
No it wouldn't, both have a time delay sure but bone cages are broken by damage
Nah, many people played other classes and builds and I actually saw complaints about these issues in the past as well. I only agree with the "CCs shouldn't do damage" one though. I think it's fine to have CCs that always hit, because they can create really tense moments. The action part of ARPG should mean that some things can be dodged, while the RPG part that stats are still important. If CCs can be effectively combated in more than one way (with multiple stats or character skills) like they can be in the expansion, then I think unavoidable ones have a role to play.
We've established already you want an MMO here. That having been said, you can't combat them in multiple ways. That's why that horse is everywhere.