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Trapper Assa

Discussion in 'Assassin' started by Shako, May 21, 2005.

  1. Shako

    Shako Banned

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    Trapper Assa

    Skills:

    20 Shock Web
    20 Charged Bolt Sentry
    20 Lightning Sentry
    20 Death Sentry
    1 Psychic Hammer
    1 Cloak of Shadows
    1+ Mind Blast
    1 Claw Mastery
    1+ Weapon Block
    1 Shadow Warrior
    1+ Shadow Master
    1 Burst of Speed
    1+ Fade
    1 Fire Blast
    1 Dragon Talon
    1 Dragon Claw
    1 Dragon Tail
    1 Dragon Flight

    I would Suggest putting more into Burst of Speed to get away from upcoming melee chars, and if you absolutely need it, teleport with enigma.

    Equipment:

    Helmet: Shako Socket-
    Weapon: Good claws with +3 Traps skills and +3 Lightning Sentry
    Weapon: Another good claw with +3 Traps Skills and +3 Lightning Sentry
    Weapon (Switch): Heart of the Oak Flail
    Shield (Switch): ‘Spirit’ Monarch
    Armor: ‘Enigma’ Mage plate
    Gloves: Magefist
    Belt: Arachnid Mesh
    Boots: Rare boots with r/w and resists
    Rings: Raven Frost + 10% FCR and resists ring
    Amulet: +3 Traps skills with one of the following your in need of; Life/Resists/FCR
    Charms: 10 Trap Skill charms with any amount of life/fhr/resists, Annihilus, 9 all resists charms

    Stats:

    Strength- enough to wear equipment, then subtract 20 (Annihilus)
    Dexterity- enough to wear katars (no need for block/ weapon block)
    Vitality- rest of points here
    Energy- base
    ******How would this trapper assassin look? She can do substantial damage, I don’t know how to calculate how much damage exactly, but it will be quite a bit. Would this be a viable build in pvp, please critique******
     
  2. deviations

    deviations Banned

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    +3 trap claws w/ +3 ls would be better.
    unless the +3 trap ammy has godly mods, i would recommend maras.
    at least 1 soj for ring
    i use waterwalks for boots, since they give +65 life and 15 dex.
     
  3. Shako

    Shako Banned

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    Yeah that'd be pretty good, the soj can give me more mana, and yeah I wasn't sure about the katars, what they could spawn, are +3 traps/+3 ls extremely rare or could I find one in a couple hours.

    And waterwalk seems good, but I wouldn't have a lot of resists. What would I do with that. What about the skills, do they look alright, and my final question, is there a calculator where I could find out how much lightning damage I would do?
     
  4. deviations

    deviations Banned

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    if you can meet the breakpoint without BoS, use fade when dueling casters. wont need resists for melees.
     
  5. Shako

    Shako Banned

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    Breakpoint for IAS or FCR, because I've been hearing you need ias and then I hear fcr, which is it?
     
  6. deviations

    deviations Banned

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    BoS is for IAS. you need IAS for trap laying speed, and FCR for mind blasting.
     
  7. Shako

    Shako Banned

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    Ahh I remember when FCR was for traps/tele/and mindblast. Let me check my gear to see how much I have, and then I will edit.

    I just realized I have 0% Ias, so what do I need to do to make it break even. I have plenty of FCR for mindblast and tele.
     

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