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Trang Oul's Chosen One: Build/PVP guide WIP

"You lie sleeping... Surrounded by your tools of death and decay you slumber quietly, almost as if you were being visited by death itself. You feel a sharp pain! Cold steel has pierced your flesh. You open your eyes, but are unable to move the pain is excruciating. You realized you've been poisoned. Shadowy figures stand on top of you, staring, murmuring something you can not quite hear. The pain is unbearable it feels as if demons were tearing at your flesh... you lose yourself to the burning, searing pain, and become unconscious.

You awaken chained to the wet mossy floor of what appears to be a temple of some sort. You try to break from from the chains but your strength has been sliced and shredded to a sliver. What stands before you... Only those who've been to hell and back can begin to describe...

The deity of the Necromancers has chosen you to walk a path only few shall follow and fewer shall survive. Trang Oul is awaiting your response... He has chosen you for unnamed and unquestionable reasons. Do you accept?"

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First and foremost I'd like to say this build is NOT intended to be a top tier PVP build. You will not beat every class, you will not dominate in a game 7v1. What you will be able to do is try out a build, using cheap-expensive items, using a different playstyle/method from other Necromancer builds all whilst tweaking it to your liking.

This build is one that will most likely garner "booo"s and "hahaha"s from most duel games, but you'll quickly show what you're made of with a bit of practice. You'll eventually have people chanting "WTF? wow..." or something along those lines as you kill them.

Overview:

This build will take advantage of the FULL Trang Oul set. You will be in and out of vampire form as you duel (more on this later). Your main attack will be poison nova backed up be the hellish fire skills granted to you by the cult of Rathma and Trang Oul himself. You will not have teleport, meaning you must use your wit and deviousness in order to win matches.

Unfortunately the Trang Oul set is currently bugged lowering your fast cast rate. So instead of firing off your Poison Nova with disregard, you will be making educated attacks with your Poison Nova.

Stats:

STR: Just like most other builds, just enough to wear your gear. Factor in our Torch and Anni, aswell as any other items that will NEVER be taken off or switched.

DEX: Without teleport you will be a sitting duck. Max Block is a must for the build. Furthermore, Trang's set allows you to WALK at your RUN speed. That means full speed with MAX block.

However if you feel the need to go all vit, please do so and let know how it goes.

VIT: Everything else. Necromancers get horrible returns for vit/life, but anything helps.

Energy: Depending on how comfortable you feel with your gear, you may want to add some here. However, survivability should be your main concern.

SKILLS:

20 Poison Dagger
20 Poison Explosion
20 Poison Nova
1 Bone Armor
20 Bone Wall
~10-20 Bone Prison

1 Lower Resist

1 Fire Golem

With this skill set, you are maximizing poison dmg, and building a strong def with Bone Armor. Lower resists compliments Poison Nova nicely, and the Fire Golem can many times finish an opponent for you with his fire aura. Poison Nova does not kill unless your opponent is at 1 HP. So you will have to find a means to finish off your foes with either Teeth, Fire Golem, or another Poison Nova.

GEAR:

Trang Oul's Set
Armor - Shael
Helm and Shield = 5/5 Poison DIE facets

Boots: I prefer Treks for the FHR, but this is entirely up to you.

Rings/Amulets: Since wearing Trang's Girth grants you immunity from being frozen, you can wear BK rings/SOJs without fear. Maras is great for your amulet.

Weapon: The best weapon for this build is Death's Web. The +2 skills, +2 PnB, aswell as the massive -40-50% poison res is awesome.

Not many people know the bonuses of Trang Oul's so I will list them...

Partial Set Bonus
+18 To Fire Ball (2 Items)*
Regenerate Mana 15% (2 Items)
+13 To Fire Wall (3 Items)
Additional Regenerate Mana 15% (3 Items)
Additional Regenerate Mana 15% (4 Items)
+10 To Meteor (4 Items)

Complete Set Bonus
+3 To Necromancer Skill Levels
20% Life Stolen Per Hit
+3 To Fire Mastery
+10 To Meteor
+13 To Fire Wall
+18 To Fire Ball*
+200 Defense
+100 To Mana
Regenerate Mana 60%
Replenish Life +5
All Resistances +50
Transforms into Vampire

Furthermore, you garner -25% Enemy resistance to poison when using the set.

***IMPORTANT***

EDIT: Test in progress.

PVP:

I cannot really add much here as I'm still experimenting trying different tactics. I can however offer general ideas and tips I use when dueling with a build like this...

If you have played a Necromancer before the days of Enigma, this build will feel quie nostalgic. You'll be using bonewalls to manipulate the battlefield, quick movement and timed attacks is a must.

First off, you're going to be at a disadvantage when it comes to long ranged casters. You'll need to stack some res and wear a bit of absorb if allowed. This is a waiting game most of the time. Set up barriers with bone wall and try to lure the person close enough to Poison Nova. My method I use is I usually send spears flying towards them and retreat (This is where vigor comes in handy as you'll be able to have the speed to avoid most attacks), hoping they follow. I then turn straight back around and head towards them as they are heading towards me. Let loose a Poison Nova, and if it lands finish the job with teeth or a Fire golem summon near them.

Trang Oul's grants you access to a few fire spells which may seem weak at first, but coupled with your lower resist these spells pack enough punch to make them a very viable tool in disposing of enemies... Firewall being one. Considered extremely weak in PVP, this spell actually compliments you quite nicely.

If you land a poison nova and are looking for a way to finish the enemy, try a firewall. With your gear you are blessed with a very LONG firewall. It will stretch out far enough to hit enemies off screen as well as finish off runners. If I have to chase someone down, I switch to Harmony which gives Vigor, run until I have them on screen, switch back to Trang Oul's and lay a firewall right in front of their path. One false step and the game is over. Meteor can be used in the same way, but more for when you are being chased and can time it right.

It's critical that you use bonewall. You can stop people in their tracks for a moment enough to gain some ground, or enough to fire off a poison nova. It's very useful. You can also avoid attacks like FOH, Guided Arrow, Bone Spirit, etc.

CONCLUSION:

This is still a work in progress and I will update as time goes by. This build is really for those who've tried everything and want something new and fun to mess arond with. I will try to update soon and possibly with a video or two! :thumbsup:

*Things to add;
Breakpoints table
Gear alternatives (boots, rings, ammy, etc.)
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