Re: Town Portal abuse - it's time to end it.
I'd like to see TP's go away forever. Just give each player a survival skill or 2 to help them deal with it.
Edit: Oh wait, I just thought of this. The wondering merchant is summoned by you when you utter the magic words. Thus, he is not always intruding randomly. He's like a gini.
There could be wandering merchants to sell your stuff to periodically. This would prevent the need to go back to town all the time. So the merchant just appears in a cloud of smoke after you cleaned out a room or 2, and you sell all your stuff to him.Here is the problem: Part of what makes Diablo fun is all the loot. We want to pick up the loot and deal with it. If you remove town portals, there either has to be less loot or massive inventories where you would never fill up between say 2 waypoints. The last thing any player would want in their game experience is to have to leave loot behind or make extended loot runs that involve a lot of running to/from waypoints.
The rationale of "its abused" needs more explanation. It is abused because it is a feature we use often? It is abused because when we join a new game we immediately want to be killing monsters with our party? It is abused because we can escape a fight easily(I could see a different solution for this, only allow use of town portals when no monsters are within X yards, so one would have to run away or "win" a fight to town portal)?
I'm just not sure how the game would be more fun by having less control over where you want to go with your character. If you don't want to "abuse them", then don't. Why should convenience be a feature that we would want removed?
Sorry, I don't understand the people who say "Diablo was less fun for me because of TPs". I STILL love and play diablo and the freedom to go to town whenever I want and have my friends join me instantly is one of the reasons this game is great.
I'd like to see TP's go away forever. Just give each player a survival skill or 2 to help them deal with it.
Edit: Oh wait, I just thought of this. The wondering merchant is summoned by you when you utter the magic words. Thus, he is not always intruding randomly. He's like a gini.