Seeing people do Tournament with rules of their own looks interesting so I decided to do one for laughs too! How about the Alchemist Run? Play as an Alchemist who dabbles primarily in potions. Rules 1. You cannot equip weapon, shield, armor, gloves and boots. 2. Your only means of attack is throwing potions. Everything else is out of the question. 3. You must choose 1 Skill and that skill is the only one you can increase to max. The rest must stay at level 1. (Note: The limitation of no attacking with anything except Throwing potions still applies) 4. Hireling will be your primary source of damage, gear them up and keep them alive! Additional rules for Characters with Summoning Skills. You can only have 1 single Summon out at a time. Only a Summon that can be killed are allowed. Assassin Traps are not allowed. Necromancers; Cannot have Revive or Skeletons (You cannot choose this as your 1 Skill) Necromancer Curses: You can add 1 to all Curses and use them as you see fit, its a Necromancer quirk in this tourny Druids; You are not allowed to have a Spirit, Vine and Animal out altogether at once. (i.e No summoning a level 1 spirit, vine and a level 20 Grizzly at once!) Potions They are your lifeblood, your specialization. Crafting is permitted as long as its a potion. Note: It is a little cheaper to buy back potions from Charsi. Feel free to use this useless piece of information for new characters. Oh btw, you cannot send items from other characters.