Tournament Impossible

SunsetVista

Diabloii.Net Member
Congrats on the Diablo kill Zubans and thus completion of the 3rd labor!

Doing /p8 full clears with a holy fire ranger, untwinked? That's some serious dedication right there. My enthusiasm after that slog would be low, too. Best use of Zephyr ever?

That's a pretty good LCS zeal damage number, what weapon are you zealing with?
 

Zubans

Diabloii.Net Member
Thanks. I use that flail of self-repair that Vilehand dropped. Since then I have started zealing more, also with finding an ort rune (which I will probably use on armour repair or lore), but overall I am super paranoid about losing my gear.
The concept has always been to be versatile and be able to use ranged attacks when suited and switch to melee when it gets dangerous. It was indeed a slog but Zephyr made it substantially more bearable over my chipped sapphire socketed Hunter's Bow that I had used since Act 1. Act 4 (particularly Plains of despair and Chaos Sanctuary) was just too much for me. Using 15+ arrows on a single knight or balrog just killed my sanity on top of the issue of running out of arrows. Underneath that is further the incessant inventory management that weighs on you.

The build so far has worked as I thought it would, but I have very serious doubts about its long term viability. My damage will basically stagnate from here on out...
The more I think about it the more I feel that this basically cannot be done. The 'spend the skills in the act you earn it' rule combined with 'single pass' is just devastating.
 

SunsetVista

Diabloii.Net Member
I think I would have been able to fight my way past Normal, even with the skill restrictions, although many builds are less fun that way. The 12 labors on single pass with no stash is what kills (it for) me.
 

Zubans

Diabloii.Net Member
Small Update:
Made my way through the Bloody Foothills, killed the Overseer and grabbed the first WP.
 
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