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% to monster flee?

Discussion in 'Amazon' started by Muzzy Roberto, Sep 20, 2006.

  1. Muzzy Roberto

    Muzzy Roberto IncGamers Member

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    % to monster flee?

    How does 'Hit makes monster flee' work, exactly? Does it stack? What's the cap on it? I'm thinking of getting a passion bow, rattlecage, and a helm that add %Monser Flee, but would it be worth it, even just for goofin' around? If it stacks, and I get it to +100%, then every hit I delivered would make them flee, correct? Or is there a penality with ranged weapons?
     
  2. superdave

    superdave IncGamers Member

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    monster flee does stack...there is no ranged penalty(that i can recall anyways)...100% flee will turn every monster around unless they are frozen or blinded...monster flee doesn't override necro curses so you can use it successfully with an atma's ammy...100% flee on a strafer with good a/r is overkill...it is a fast hitting attack...a single source(like from a face of horrors should suffice).
     
  3. Muzzy Roberto

    Muzzy Roberto IncGamers Member

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    Sweet. Looks like I'm makin' me a terrorzon.
     
  4. Perfect Hatred

    Perfect Hatred IncGamers Member

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    Just keep in mind that some monsters are unaffected by terror.
     

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