% to monster flee?

Muzzy Roberto

Diabloii.Net Member
% to monster flee?

How does 'Hit makes monster flee' work, exactly? Does it stack? What's the cap on it? I'm thinking of getting a passion bow, rattlecage, and a helm that add %Monser Flee, but would it be worth it, even just for goofin' around? If it stacks, and I get it to +100%, then every hit I delivered would make them flee, correct? Or is there a penality with ranged weapons?
 

superdave

Diabloii.Net Member
monster flee does stack...there is no ranged penalty(that i can recall anyways)...100% flee will turn every monster around unless they are frozen or blinded...monster flee doesn't override necro curses so you can use it successfully with an atma's ammy...100% flee on a strafer with good a/r is overkill...it is a fast hitting attack...a single source(like from a face of horrors should suffice).
 
Top