Throwing weapons/shield build Hi, Just for fun, I thought I'd try a build utilizing throwing weapons. I started making a Ranger but decided I'd like to use a shield if possible for blocking/resists. This will be an *untwinked* character. I just use what I find. Skills I plan to max Fanaticism and use it for my standard attack. I plan to max Conviction and use it with throwing weapons with +fire/lightning/cold. This will be my backup against PIs. I'm considering putting a lot of points in Redemption. The reasons are (1) maintain health regardless of ability to leech (vs. PIs/undead), (2) get rid of corpses so they can't be raised, and (3) because I've always wanted to Weapons I plan to use the weapon switch and keep my Fanaticism equipment on tab 1 and Conviction equipment on tab 2. For Fanaticism, I'll use whatever throwing axes or javelins I can find with a good mix of damage, speed, and stack size. This will change over time. For Conviction, I'll use the best +elemental damage throwing axe/javelin I can find. I'll probably keep a backup with a different element in the stash if I hit a boss that is PI and resistant to my regular elemental weapon. Merc I'm leaning towards either the Holy Freeze or Defiance Act II merc. Any suggestions? Which would help me more, and which will stay alive more? Benefits So far this build is not skill-intensive, so I can invest in skills like Redemption. This build uses 0 mana, so no +energy or mana leech equipment is needed. Due to use of Redemption, dependence on life leech may be reduced (though still needed for boss fights). By investing in Conviction rather than Holy X + Resist X, I can kill any monster provided I can find 2 decent +elemental damage throwing weapons. Issues When using Fanaticism, my AR may be an issue. I plan to keep Dex fairly high and use +AR equipment. When using Conviction, I'll obviously be totally dependent on finding a good +elemental damage weapon. Does this sound doable? Insane? An exact copy of something for which a guide already exists?