inkanddagger said:
when ladder came out, the first thing I actually made was a holy shock/holy fire thrower. You can use the crappiest throwing axe in the game, keep your distance well away from harm, and move through the game just as fast as any zealot.
(this was on HC, where i have never made a melee char becuase of IM)
I wanted to resurect that thread ...
interesting, really interesting.
Here are the stats
(imagine a fully synergized Holy Fire and Holy Shock, with 20 points in res.Lightnin, res.Fire and Salvation)
HOLY FIRE:
Deals damage every 2 Seconds
Range: 16.6 Yards
Fire damage: 107 - 118 (ø113)
Fire Damage To Attack: 643 - 713 (ø678.5)
[Synergy] Resist Fire: +360% Fire damage (18% / Lvl)
[Synergy] Salvation: +120% Fire damage (6% / Lvl)
HOLY SHOCK:
Deals damage every 2 Seconds
Range: 16.6 Yards
Lightning damage: 1 - 655 (ø328)
Lightning damage to attack: 1 - 3931 (ø1966)
[Synergy] Resist Lightning: +240% Lightning damage (12% / Lvl)
[Synergy] Salvation: +80% Lightning damage (4% / Lvl)
Seems like an interesting build/concept no? ...
I guess that as there are 0% boost to AR, the build will need A LOT of DEX to be viable in hell.
And btw, are the dmg of throwing weapons dependant of dex and str ?