throw damage bug tested on single player with lvl 99 barb got a few hundred thousand AR, set players to 8, gave myself 20 throw mastery, 20 sword mastery, 100% deadly strike, 500% item based ed, 200 str/dex. screwed around with weapon ED until ww damage was about 2400-4800 and double throw damage was about 4600 - 8800 each whirl hits a zombie 2 times. according to the displayed damage, a double throw, both hitting, should do roughtly twice as much damage as a single ww. test results against zombie: each double throw hit took off I-I health, while each ww hit took off I---I health. Ended up 2-3 wws kills a zombie, and it takes about 16 knives total to kill the zombie. since knives are supposed to be doing twice as much as the ww per hit, somethings gotta be wrong. The hits were SEEN due to the 100% deadly strike causing the gold sparkle to come out. no mistake there. same results happened with concentrate attack at the same damage. not an AR issue, since i had a few hundred thousand, and saw the hits connecting and doing damage. i think the problem is similar to sorc fire mastery bug with enchant, where the fire damage is muliplied twice by the mastery. however, in this case its only on display, and the actual damage in fact sucks. too bad for throw barbs..