Jednowlosy
Diabloii.Net Member
Re: Those who played Hellfire before.
I think WoW is enough for an epic world.
Diablo world should be dark and gloomy, since it doesn't have much of a story behind it. Warcraft can be epic, yes, with the detailed world and history.
First Diablo game has been made with next to none storyline - just a "go down the labirynth to kill a final boss" type of game; they tried to change it by installing a world in D2, and in D3, Blizz is actually trying to give us a warcraft-like world with lore, continents, various cities and such. Well, you obviously can't keep the action in a one small town forever, but..
But snow wastelands and deserts can be scary too. Or maybe not "scary", but "intimidating", or at least - climatic. D2 had very little atmosphere. A great game, but it lost that certain something.
By taking the action back to cathedral, even if just for a brief while - they obviously do an attempt of reinstalling the old atmosphere.
Say what you want but killing zombies on moors - in broad daylight - just CAN'T be compared to killing zombies in dungeons. And the music - Cathedral music was brilliant; act1 d2 music was just good, but nothing epic. D1 music had madness behind it; The music alone was scary.
I think WoW is enough for an epic world.
Diablo world should be dark and gloomy, since it doesn't have much of a story behind it. Warcraft can be epic, yes, with the detailed world and history.
First Diablo game has been made with next to none storyline - just a "go down the labirynth to kill a final boss" type of game; they tried to change it by installing a world in D2, and in D3, Blizz is actually trying to give us a warcraft-like world with lore, continents, various cities and such. Well, you obviously can't keep the action in a one small town forever, but..
But snow wastelands and deserts can be scary too. Or maybe not "scary", but "intimidating", or at least - climatic. D2 had very little atmosphere. A great game, but it lost that certain something.
By taking the action back to cathedral, even if just for a brief while - they obviously do an attempt of reinstalling the old atmosphere.
Say what you want but killing zombies on moors - in broad daylight - just CAN'T be compared to killing zombies in dungeons. And the music - Cathedral music was brilliant; act1 d2 music was just good, but nothing epic. D1 music had madness behind it; The music alone was scary.