This made me all butthurt...

AniMe

Banned
This made me all butthurt...

[BLUE="Blizzard"]We’re probably not going to be dealing with items that are anywhere near as astronomically rare as some of the Diablo II runes[/BLUE]

Seriously? This just made D3 not very interesting... D3 in the item department will probably be like WoW then. Give it a two months and everyone who played more than 3 hours a day will have the best items. This is not even funny...

I remember when I ran the Pits early in 1.10 two days or so after the ladder reset. I didn't have that good items and all of a sudden, a Unique Sacred Armor dropped... I was like "Oh, Templar's Might? Sweet!" but it turned out to be a Tyrael's Might. Right then I didn't know of anyone else who had found it and even though it sucks I had this feeling of being the only one who had one...

So now that item won't be superduperincrediblymega rare, where does that leave us powergamers?
 

Akse

Banned
Re: This made me all butthurt...

I think its a good thing. We could have rares as best items and that would mean getting the right combination of mods would be quite difficult but not practically impossible as finding something like Zod atm.

pre-lod system worked quite nicely you did find almost all uniques quite easily, some low level ones were harder to find and ofc amulets and rings(the good ones). Rares dropped a lot but only some of them were really good.

It might be cool to have something as only one in realm but if one item is really powerful and it is too damn rare to be found by 99% of the population it just becomes a myth and 1 or 2 guys has it in realm perhaps after a year. This leads to a situation where this item won't even be considered for the character build and people will use the more common items.

Powergamers can have different goals, like being nr1 on the ladder, that should be enough challenge and interest. Item finding isn't really much interesting as leveling up if the gameplay is designed well.

If they would make the drop system different than D2 so that we wouldn't have to make a freaking MF character to find items but we could just go on with our main character and clear end game areas and with some luck and hard work we would find good items and at the same time we have been improving our character with levels and ladder standing with exp.
 

NASE

Diabloii.Net Member
Re: This made me all butthurt...

Seriously? This just made D3 not very interesting... D3 in the item department will probably be like WoW then. Give it a two months and everyone who played more than 3 hours a day will have the best items. This is not even funny...
Have you ever found a zod?

It just doesn't work. A zod is several magnitudes more rare then your Unique Sacred Armor. So I don't get what your point. Rare items are good, too rare items simply aren't.


P.S. And why do you assume things will turn out like wow. Runewords were kinda messed up, yet the unique system works rather well.
Never change a winning team, I'm sure blizzard is aware of this.



 

JonoLith

Diabloii.Net Member
Re: This made me all butthurt...

So now that item won't be superduperincrediblymega rare, where does that leave us powergamers?
Hopefully in some other game.

I don't mean to sound insulting when I say that, but I'm tired of game developers thinking it's a good idea to cater to hardcore powergamers when 90% of their player base is the casual crowd.


 

AniMe

Banned
Re: This made me all butthurt...

Akse; I hear you Akse. I'm all for the rare system, but seeing as how things are in D2 currently with uniques and such it's more likely that this system will also be implemented meaning everyone will have the best items very quickly.

NASE; No I have not found a Zod. A unique Sacred Armor is not THAT rare but check the drop rates of a Templar's Might compared to Tyrael's Might. You'll see that it's a VERY rare item amongst uniques.

Rune words are messed up yes, thanks to duping. Unique system is EXTREMELY boring and doesn't work well at all since there is no individuality. You always know what everyone is wearing unfortunately ;/
 

AniMe

Banned
Re: This made me all butthurt...

Hopefully in some other game.

I don't mean to sound insulting when I say that, but I'm tired of game developers thinking it's a good idea to cater to hardcore powergamers when 90% of their player base is the casual crowd.
They should cater to both. As with everything in life, the one who devotes more time should reap more benefits. What fun is it if all of the games content is discovered and played through in a week?


 

tomhyde

Diabloii.Net Member
Re: This made me all butthurt...

I hear your concerns but I can't help but think there are one or two things you should fully consider before being put out.

First of all in that quote there is a very important word. "Probably". Until the game ships or we get considerably more infomation about it we cant really know what to expect. Nothing is as of yet certain.

Loot rarity can't really be defined until we understand how the loot drop system works. Will certain items drop from certain bosses aka WoW? I for one hope not. I hope it keeps in the same style as D2. Not exactly the same mechanic but the same ethos of using the level of an enemy to calculate what drops etc.

Secondly and probably most importantly Diablo 3 is not Diablo 2. The game is evolving. Both in gameplay and many other areas and the loot system is not exempt from that evolution.

One thing that does jump out at me is the feeling on being the only one with said item. Its a nice feeling I admit but honestly it doesnt really matter? Every time i go on Bnet or talk to mates about their toons they all have enigma and other such items. In other words the exact same kit as me or similar. Do I care? Not really. It doesn't stop me having fun. They paid for the game just like me so why shouldn' they have an equal shot at the uber gear? They put in the same effor as me to get said items so why shouldnt they get full pleasure from using them too? I guess its a matter of how competitive you are or if you want to stand out from the crowd. I don't care about the crowd so clearly I dont care what they are wearing either :smug:

So whats in D3 for "powergamers"? Like i said earlier until the game ships or we get a ton of infomation its impossible to answer. It could be any number of things. We just don't know yet.

Dont panic mate. D3 will be awsome. It will be different for sure and some adustment will be required but I put money down now that its going to rock!:thumbup:
 

Akse

Banned
Re: This made me all butthurt...

They should cater to both. As with everything in life, the one who devotes more time should reap more benefits. What fun is it if all of the games content is discovered and played through in a week?
This is why I really really hope for a rare system. A casual can of course get lucky and find a top quality rare weapon or whatever for himself or for trade but a powergamer who devotes more time will most likely find a full set of top quality stuff for his/her character.

A casual can get lucky with one item when the odds for all items will be for the powergamer.

How it generally worked in pre-lod was that a casual or newcomer often did get lucky with one item which he/she often traded for big load of average items so he was actually able to improve his/her character a lot more with the average items that were not useful for the powergamer because he already had a load of those and his characters had better gear than with the 1 top quality rare.

I remember that same feeling when imbuing my first lance which was a 330 with cold damage which was huge. I had a hard time of giving it up when a friend offered 18 sojs and a +2baba 282 lance in trade :) But I did give it up and eventually those 18 sojs gave me a lot of good items that I was able to use for my other characters.



 

AniMe

Banned
Re: This made me all butthurt...

Oh the good old classic times. Damn Akse you make my eyes tear up :D I remember my sweet Pain Saw.. Black Executioners Sword, 180% enhanced damage, 9 to minimum damage. It was good power but not the best, yet I traded it reluctantly vs alot of JODANS and a week later I saw other people toting them Pain Saws... Why someone had duped it :{~
 

SlechtWeerBeer

Diabloii.Net Member
Re: This made me all butthurt...

I can't figure out why people want to play 10 years in the hopes of some time finding one small item that will most likely just end up getting duped unless you use it yourself.

There'll be plenty of actual rare items. Just not so retardedly rare as a Zod was.
"A unique Sacred Armor is not THAT rare but check the drop rates of a Templar's Might compared to Tyrael's Might. You'll see that it's a VERY rare item amongst uniques."
That is an example of what I think won't be reduced/removed.. They know finding a rare item is what drives 'you', so they won't make everything drop from Fallen, so to say.

Well, that's where I put my money.
 

NASE

Diabloii.Net Member
Re: This made me all butthurt...

NASE; No I have not found a Zod. A unique Sacred Armor is not THAT rare but check the drop rates of a Templar's Might compared to Tyrael's Might. You'll see that it's a VERY rare item amongst uniques.
Last time I checked, Tyrael's might is just about 10 times more rare then Templar's might (assuming you this the way they should). A huge difference to something like a zod.



 

AniMe

Banned
Re: This made me all butthurt...

Last time I checked, Tyrael's might is just about 10 times more rare then Templar's might (assuming you this the way they should). A huge difference to something like a zod.
Aye. But you realize that not even 0,01% (guesstimate, the numbers are probably even lower) of the population has found a Tyrael's Might? Should those items as well be much more common? I mean if EVERY player wants EVERY item with casual playing such as 4 hours a weekend then the game will suck. There will be no competition in items, there will be no diversity...

That's why those "one in a billion" items like Zod and such are awesome... You want more/rarer items? Sure, then play more!

No one goes item finding with the goal of "finding that particular rune" because that's not how the D2 item-drop system works. That's why trading is such a big scene and damnit, it should remain that way!

If we should assume that duping will play as big a role in D3 as in D2, then we should by all means make Fallens drop every item in the game with a 100% chance.

That's wzup...


 

Nihilas

Diabloii.Net Member
Re: This made me all butthurt...

Aye. But you realize that not even 0,01% (guesstimate, the numbers are probably even lower) of the population has found a Tyrael's Might? Should those items as well be much more common? I mean if EVERY player wants EVERY item with casual playing such as 4 hours a weekend then the game will suck. There will be no competition in items, there will be no diversity...

That's why those "one in a billion" items like Zod and such are awesome... You want more/rarer items? Sure, then play more!

No one goes item finding with the goal of "finding that particular rune" because that's not how the D2 item-drop system works. That's why trading is such a big scene and damnit, it should remain that way!

If we should assume that duping will play as big a role in D3 as in D2, then we should by all means make Fallens drop every item in the game with a 100% chance.

That's wzup...
You sir are fail. He never said drop rate on unique were bad only high runes which they are. I've played for a pretty long time and only found vex and gul(though i tend to make new characters when they hit 85).. Do you wanna spend a year to find one armor?...

Btw why would we assume that duping will be as big role in d3 as in d2? Wouldnt that be stupid.


 

In the name of Zod

Diabloii.Net Member
Re: This made me all butthurt...

So let me get this straight, you guys are saying that you don't want super rare items like a zod because you can't get them. So what happens when you can get every item in the game? Have you considered that far ahead?
 

Rash

Diabloii.Net Member
Re: This made me all butthurt...

I am with AniMe here.

Having items like Zod and Tyraels Might doesn't hurt the casual crowd, cause they have fun with the game anyway. They don't really need them.

But for the power gamers, you definately want some rewards, otherwise there is no real sense in playing this game more then a few times with each char.
Getting better items is what thrives most players in this game.
 

Krugar

Banned
Re: This made me all butthurt...

That's why those "one in a billion" items like Zod and such are awesome... You want more/rarer items? Sure, then play more!
There's absolutely nothing in the quote that leads to believe they will go from on extreme for another.

Can you accept the idea that perhaps what is meant is that odds at the level of a zod are not to be a part of the game anymore, and if you reduce that to one one thousandth of what it is now, you will still most likely only drop one Zod every year of power gaming?

There are players here who have been playing the game for 8 years straight and never even once saw a zod drop on them. No one finds that fun.


 

In the name of Zod

Diabloii.Net Member
Re: This made me all butthurt...

There are players here who have been playing the game for 8 years straight and never even once saw a zod drop on them. No one finds that fun.
That's not the point, the point is that when all items are collected the game is over. Its one or the other. If someone else gets a zod then you will want one too. Is it not better that no one gets it but its still there?

Imo the worst thing about items that have these ridiculously low odds of dropping is that we might miss it when it does drop. That's a greater problem imo and it changes all the odds.


 

NASE

Diabloii.Net Member
Re: This made me all butthurt...

Aye. But you realize that not even 0,01% (guesstimate, the numbers are probably even lower) of the population has found a Tyrael's Might?
We aren't talking about item that are only found by 0.01% of the population, we are talking about item that are only found by perhaps 0.00001% or even less.

Now, I'm not saying where the limit should be, yet 0.00001% is exaggerating. If you want to make things more rare, make monsters harder/fights longer. That's a more reasonable approach then making them extremely rare. That way, the chance of finding something good per drop increase (which is what keeps us playing) while the chance per time frame doesn't.



 
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Krugar

Banned
Re: This made me all butthurt...

That's not the point, the point is that when all items are collected the game is over.
Hmm... for you maybe.

Surprises me you saying this when you are regular on the SPF. and have seen this is simply not the case. Don't argue it is.
There are even players who destroy all their stashes and start over for the heck of it.

Reducing astronomic odds is not the same thing as saying everyone will get everything. And with the almost certain increase in number of items and randomness of the mods in D3, I dare you to try and make a full collection of game items if instead of one zod dropping every billionth of a times, it now drops every millionth of the times.

Give me a break!


 

qOcOp

Diabloii.Net Member
Re: This made me all butthurt...

Sacred armor is nothing compare to a zod. first guy that ever found a zod probably sold it on ebay then a hacker bought it and duped it a million times. Been playing since .08 and the highest rune drop i've ever found was ist in cows. luck aint that good.
 
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