Theory of 1500 base Life An example shows the common misunderstanding of v1.10 novices: -Æ’enris -Member -Join Date: Dec 2003 -Posts: 715 - Oh, and 500 vita is only 1500 base life on a hammerdin, after a CTA bo you -will have about 2400 or so if your CTA is high? Then, a low level oak from -charges, maybe 3k life? Explain how you're getting 4.4k The truth is, for a hammerdin, you can achieve 1500 Base Life without spending 500 stat pts in vital. Correct me if the following calculation is off: 0. Assume the hammerdin is lvl 90. 1. We Spending 422 pts into vital. to produce 1266 life. 2. 1266 life + 2(life)*90(character lvl) + 55(starting life) = 1501 life At this point, you have base 1501 life without wearing any items. Now, if you wear Annilus charm and pump 10 str points into str, you can wear a breast plate or mage plate Enigma. Once you wear Enigma, it grants you enough str to wear HoZ or other famous items. As to Dex., I understand there might be problem to max out block rate. However, Def. is really a matter of probability to begin with. I have not test that out. With the typicial hammerdin equipment, it is possible to reach 1700 (conservative estimate) or higher. Then with small charm of vital., it's possible to gain 20 life each. With 20 of these charms, it's possible to gain another 400 life. This can push the life to 2100. Then with that kind of life, after a lvl 18 BO (or higher) using Call to Arm, it is possible to produce life higher than 3000. I have not calculate the possiblity of 4000 life. This thread is more for the purpose of starting a discussion. Correct me if my math or my assumption is incorrect. I might have miss other ways to gain vitality.