Theory about mf
I have this theory about which item types that can be dropped. If I do, say, a lot of pit runs and all items I see are exceptional or normal types of items (I'm not talking about magic, rare or uniques here - that's depending on mf) I restart the game. With "restart" I mean turn it off completely (exit to windows). Then I start it again and - voilá! Now I see different kinds of item types in The pit. If I still only get exceptional and normal type items I restart the game again, and so on and so on...
The thing is this little trick seems to work (just like the game had some sort of item generator which decides what can be dropped every time you start it). This method have given me lots of nice items (I used it back in 1.09 too). My friends use this method as well, and they are too satisfied with the results.
So, what do you think folks? Can this be real, or am I totally mistaking? Or maybe you already use the method?
I have this theory about which item types that can be dropped. If I do, say, a lot of pit runs and all items I see are exceptional or normal types of items (I'm not talking about magic, rare or uniques here - that's depending on mf) I restart the game. With "restart" I mean turn it off completely (exit to windows). Then I start it again and - voilá! Now I see different kinds of item types in The pit. If I still only get exceptional and normal type items I restart the game again, and so on and so on...
The thing is this little trick seems to work (just like the game had some sort of item generator which decides what can be dropped every time you start it). This method have given me lots of nice items (I used it back in 1.09 too). My friends use this method as well, and they are too satisfied with the results.
So, what do you think folks? Can this be real, or am I totally mistaking? Or maybe you already use the method?