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The Warden

A while ago I posted an idea for a mid-ranger character, but I never could come up with a lore to put it all together. Finally, I came up with the warden.

This character's gameplay is based on using mid-ranged attacks and weapons such as whips, spears, and throwing items. The main thing is keeping enemies at a moderate distance. Not quite as short ranged as say spears in d2, and shorter range than the bow attacks of the amazon.

Skill Types:
-Inhibition(skills for keeping enemies at bay)
-Wide Range(skills for taking out multiple enemies with his weapons)
-Weapon Specialization(skills for passively improving different weapon types)
-Evasion(skills for moving around)
-Fast Attacks(self explainatory)
-Guard Moves(moves that require the button to be held to reduce and return damage. ex. holding a pike out)
-Recklessness(moves that put you in danger, but yield high damage)

Skill Trees:
-Imprisonment- Skills comprised of Inhibition
-Punishment- Skills comprised of Wide Range, Fast Attacks, and Recklessness
-Protect- Skills comprised of Guard Moves, Evasion
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