The Vita Rabies/Fury hybrid by Remsy

w-igor

Diabloii.Net Member
i see here baba/smite can drain life ect ect...
but if its ALWAYS better to cast oak, so what are his disadvantages ? is lv15 oak somehow better than lv35 ?
you write those things about oak, but i think its still better to have HIGH level oak than low and its still better to cast oak than not to cast it. right ?
 
w-igor said:
i see here baba/smite can drain life ect ect...
but if its ALWAYS better to cast oak, so what are his disadvantages ? is lv15 oak somehow better than lv35 ?
you write those things about oak, but i think its still better to have HIGH level oak than low and its still better to cast oak than not to cast it. right ?

Well, this isn't my guide, and I haven't written one because I don't want to overinflate the market.

Anyhoo - In my personal opinion, I think the most intelligent way to build a fury/rabies hybrid is to first build a fury druid - max lycanthropy, max werewolf, max oak sage, and max fury. Then proceed to tweak rabies with it's synergy - 6 into creeper and the rest into the skill seems to yield the best results. Anyway, you should have about 25-30k rabies damage or so on your monarch/dweb switch instead of 70k, but 30k rabies with that much -res will kill the people who were going to die from rabies just as effectively as 70k anyway. The people who aren't going to die from rabies aren't going to die from it no matter how much you have - stacked res barbarians with a high life base, some smiters, most fury druids with stacked res, are the people you need to have maxed oak and maxed werewolf for.
 

remsy

Banned
roomba said:
Hey rem, long time no see.

To get to the point: You are 100% vs WW Barbs? Are you 100% sure that you are correct. Remind me if I'm wrong but you seem to have lost to my Barb and he had no charms on minus the Anni and Torch.

Also, add something about HF/HS or HF or HS auradins becuase your gonna duel him when Ladder resets.

EDIT: What do you do vs Triangle Whirl and Widowmaker?
Remember that you never actually dueled para.
You had already sold off the charms for your noob barb so we couldn't duel anymore:wink3:

The pathetic wolf that dueled against you was fangz and he did that shady trick where he stood in the corner of the map so you had to stop wwing.

Infact, because of guys like you I made para.

Like I told you b4, a pure auradin has no chance. An aurading with smite has a better chance but not that much more since we both can simply run away and still be killing each other.

As for the triangle, that's not even a factor.
I now use ebotdz so range doesn't factor into it and if they can hit me, I can hit them. Triangle or not. If the barb has low ar, I even have the luxury of chasing them to bite them instead of shift + rabies bite
 

remsy

Banned
inkanddagger said:
It is ALWAYS BETTER TO CAST OAK. Period.
How can you say this man?:shocked:

You just gave a smiter an easier chance to cast life tap.
You just compounded your problems versus a cs zon.
You just gave the zealot full life back.
Chain lightning anyone?
Bite the hell out of it as a rabies wolf and you can rabies the other druid when the sage flees back to the druids side.

There are many scenarios where oak is not wanted.

EDIT: And you should have almost 50k rabies not 30k rabies if you plan on making a serious hybrid. That way it can work fast enough versus high res smiters that use lifetap
 

roomba

Diabloii.Net Member
inkanddagger said:
basically, someone needs to watch me duel a ww barb in nm difficulty, or kiba needs to record it for me or something. you summon it ON TOP of yourself. No barb can possibly stay on you fast enough to where you can't resummon it at least a few times. forti + trangs is a very nice fcr in wolf form anyway.

Also, you don't run vs melee oriented people. How stupid do you have to be to RUN into a duel with a barb, or into a stream of arrows, effectively reducing your block and defense by a third? you walk, summoning oak CONSTANTLY IN FRONT OF YOU, and then right on top of you when they start to attack you.
Oak moves dude, it doesn't stay in one spot. Also, are you just gonna stay in one spot anyways so that you are sitting duck? You need to move to beat a barb and an Oak won't stay on top of you forever.

remsy said:
Remember that you never actually dueled para.
You had already sold off the charms for your noob barb so we couldn't duel anymore

The pathetic wolf that dueled against you was fangz and he did that shady trick where he stood in the corner of the map so you had to stop wwing.

Infact, because of guys like you I made para.

Like I told you b4, a pure auradin has no chance. An aurading with smite has a better chance but not that much more since we both can simply run away and still be killing each other.

As for the triangle, that's not even a factor.
I now use ebotdz so range doesn't factor into it and if they can hit me, I can hit them. Triangle or not. If the barb has low ar, I even have the luxury of chasing them to bite them instead of shift + rabies bite
Para?

Whos Fangz?

I never sold my charms, I still have them(Anni + Torch).
I'm just waiting for NL so I can get 32020's.

How does an Auradin have no chance? Convic+Charge+Holy Fire lvl +++++ is God. You can't negate that unless you have Sorb and 75+ Fire res. Also, the point of an Auradin is to not get Hit so Rabies is out of the question.
 
roomba said:
Oak moves dude, it doesn't stay in one spot. Also, are you just gonna stay in one spot anyways so that you are sitting duck? You need to move to beat a barb and an Oak won't stay on top of you forever.
.
this is why you constantly resummon during a duel vs a ww barb. and no you don't need to move to beat a barb, unless he is shooting arrows at you - you need to hit shift and stay the hell where you are 8/10 of the time.


You just gave a smiter an easier chance to cast life tap. OR YOU GAVE YOURSELF A CHANCE TO HIT AN IDIOT CHARGING SOMETHING THAT YOU JUST PLACED DIRECTLY BEHIND YOU AND THEN RESUMMONED AWAY AS THE SMITER GOT WITHIN YOUR RANGE.


You just compounded your problems versus a cs zon. HOW? BY GIVING YUOURSELF MORE LIFE TO TANK THEIR INSANE DAMAGE? EXPLAIN THIS STATEMENT.


You just gave the zealot full life back. SO DUEL THEM IN NIGHTMARE?

Chain lightning anyone? NEXDELAY ANYONE?


Bite the hell out of it as a rabies wolf and you can rabies the other druid when the sage flees back to the druids side. NOT IF YOU RESUMMON YOUR OAK, DUH.
 

remsy

Banned
You place a lot of faith in resummoning and this isn't at all practical and was one of the reasons I play melee not caster. If I had wanted to worry about casting over and over again, there are other characters for this.

CS strikes one target and then 3 bolts spread out from that target. Oak sage will always wander over to the opponent to get destroyed and it takes only 1 poke and it's dead before you got to benefit and the cszon is already attacking you before you've reached her.

Why do you duel in nightmare?...

Is nexdelay some code or something man?

See my point about casting things over and over again in a melee game.
 
not casting and casting too much are both equally stupid.


if you can recast far away while dueling casters, do it, if you can can cast in front to hide yourself, do it. if it is going to get tapped dont do it.

nexdelay means chain lighting wont do any damage circling between your targets.

all legit melee leagues on west and east are always hosted in nm. also all pk games. (*druidpk/palapk/babapk)
 

LeegionOnEast

Diabloii.Net Member
remsy, do you even duel? I've tried your tactics in games, and they don't work.

Auradins smack you around. Charge and Smite stun and even with my 90% FHR Wolf, I get locked up sometimes. The only thing allowing you to tank is Oak. It actually sometimes helps to have the Oak, they misclick and charge the Oak or a Wolf and then you have a chance to attack them. I'm sorry, but I have a Pure Fury druid and even when I'm running with a eBOTDGPA, I can't reach the Auradin in time. They charge around and then hit me for a fatal blow when the time comes. Hell, I stack resists against them with Aldurs and a Sanctuary Troll Nest they still are too fast to be caught.

I doubt you are 100% against WW Barbs. Good WW Barbs will teleport near you and whirl through you, then teleport to another spot and whirl through you. Even with shift+Fury, it is nearly impossible to deal enough damage to them because you will constantly be stuck in block or hit recovery animation, and they can teleport away, causing you to walk towards them into another teleport+whirlwind.
 

w-igor

Diabloii.Net Member
Leegion... so do you suggest investing in ww or in oak ?
sry, but that question still tortures me.
 

LeegionOnEast

Diabloii.Net Member
That's why I went Pure Fury. You need AR, but you also need life. Rabies/Fury has a second way to kill, but lacks the AR to hit enough and the life to last long enough.
 

HuggieTheBear

Diabloii.Net Member
Auradins are mad easy you just need to cheeseball them with stacked resist and a sheild with max block and they wont ever win.
 

remsy

Banned
LeegionOnEast said:
remsy, do you even duel? I've tried your tactics in games, and they don't work.

Auradins smack you around. Charge and Smite stun and even with my 90% FHR Wolf, I get locked up sometimes. The only thing allowing you to tank is Oak. It actually sometimes helps to have the Oak, they misclick and charge the Oak or a Wolf and then you have a chance to attack them. I'm sorry, but I have a Pure Fury druid and even when I'm running with a eBOTDGPA, I can't reach the Auradin in time. They charge around and then hit me for a fatal blow when the time comes. Hell, I stack resists against them with Aldurs and a Sanctuary Troll Nest they still are too fast to be caught.

I doubt you are 100% against WW Barbs. Good WW Barbs will teleport near you and whirl through you, then teleport to another spot and whirl through you. Even with shift+Fury, it is nearly impossible to deal enough damage to them because you will constantly be stuck in block or hit recovery animation, and they can teleport away, causing you to walk towards them into another teleport+whirlwind.
Auradins smack you around?:shocked:
I have low life for a werewolf druid and auradins only destroy me when I have on my pure melee setup which means -res. As soon as I put on my res gear, I simply bite them and turn their game back on them. I run away instead and stop every once in a while and shift+fury to counter desynch charging.

And are you a hybrid wolf?
You sound like you aren't from your description of duels versus ww barbs.

Biting a barb is no prob at all if they use tele as they aren't wwing when they teleport onto you. Then run away and switch and then shift and fury. You can tank away and chip their life with fury while rabies is killing them anyway.

And I just noticed something.
Why are you running around with your two-hander when you're dueling an auradin?
Charge is a melee attack. If you can't block, it hits every time. I think you can do the math. Change your tactics my friend.

And you're running a pure fury wolf. This guide has nothing to do with pure fury wolves. Go to the other guide for that as tactic are very different.

By hybridizing, you overcome problems that pure melee wolves sometimes face but you will always lose out in pure melee to a comparable melee character as you aren't built to purely melee.

Going fully melee means using guillame's face, instead of jalals when I duel olwe.

He is almost a replica of my wolf except he has more life since he uses oak and uses guillame's and fort as he's about melee damage. He beats me alot since I use enigma and jalals.

But if I decide to cheat and bite him...I will always win.

Once again, do not use my guide to compare pure melee tactics.

EDIT: And legion, what are you talking about with the ar thing?

I have 20k ar with dual ravens and highlords and 29k ar with 1 raven, 1 angelic ring and the ammy.
Don't give bad advice to newer players about things you haven't even tried out.
 

Darksteel

Diabloii.Net Member
What set-up do u use against smiters?

At first I was thinking of going ebotdgpa and shaft but if I did that I'd have to pump my str to use that without enigma.
 

olwe

Diabloii.Net Member
Darksteel said:
What set-up do u use against smiters?

At first I was thinking of going ebotdgpa and shaft but if I did that I'd have to pump my str to use that without enigma.
Personally against smiters I use shaftstop and eth botd gpa. It usually works pretty well. Also use the terrain to your advantage. Find puddles and trees and things where you can run around and the range 5 will help you out.

Would you need to up your strength for the shaftstop or for ebotdgpa?
 

remsy

Banned
for the shaftstop.

I think I have like 25 str when naked. And you wouldn't need to put up your str olwe since you use fort already and can wear your gear.

A fort wolf can use shaft no prob but an enigma wolf will have to get creative
 

LeegionOnEast

Diabloii.Net Member
remsy said:
Auradins smack you around?:shocked:
I have low life for a werewolf druid and auradins only destroy me when I have on my pure melee setup which means -res. As soon as I put on my res gear, I simply bite them and turn their game back on them. I run away instead and stop every once in a while and shift+fury to counter desynch charging.

And are you a hybrid wolf?
You sound like you aren't from your description of duels versus ww barbs.

Biting a barb is no prob at all if they use tele as they aren't wwing when they teleport onto you. Then run away and switch and then shift and fury. You can tank away and chip their life with fury while rabies is killing them anyway.

And I just noticed something.
Why are you running around with your two-hander when you're dueling an auradin?
Charge is a melee attack. If you can't block, it hits every time. I think you can do the math. Change your tactics my friend.

And you're running a pure fury wolf. This guide has nothing to do with pure fury wolves. Go to the other guide for that as tactic are very different.

By hybridizing, you overcome problems that pure melee wolves sometimes face but you will always lose out in pure melee to a comparable melee character as you aren't built to purely melee.

Going fully melee means using guillame's face, instead of jalals when I duel olwe.

He is almost a replica of my wolf except he has more life since he uses oak and uses guillame's and fort as he's about melee damage. He beats me alot since I use enigma and jalals.

But if I decide to cheat and bite him...I will always win.

Once again, do not use my guide to compare pure melee tactics.

EDIT: And legion, what are you talking about with the ar thing?

I have 20k ar with dual ravens and highlords and 29k ar with 1 raven, 1 angelic ring and the ammy.
Don't give bad advice to newer players about things you haven't even tried out.
I don't understand how 20k AR hits anything. Even my 32k AR doesn't hit Zealots enough for me to race their Life Tap.

When Auradin's smite, I use eBOTDGPA. I tried the Troll Nest + eBOTDZ + Aldurs approach, but that still didn't work. They charge to fast to catch, how do you hit them with Rabies?
 
LeegionOnEast said:
I don't understand how 20k AR hits anything. Even my 32k AR doesn't hit Zealots enough for me to race their Life Tap.

When Auradin's smite, I use eBOTDGPA. I tried the Troll Nest + eBOTDZ + Aldurs approach, but that still didn't work. They charge to fast to catch, how do you hit them with Rabies?

I used to hit my friend mariusa's 70k defense defiant smiter pretty easily with 17.5k ar. attack on the grid ftw!

anyways - excessive attr is crap compared to deadly strike - also, from in game obeservation, if you land a critical hit, you will land the next hit successively. It seems to be more important to do a lot of damage to hit more rather than having a high atr base. strange but true.
 
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