the truth about marrowwalk Marrowwalk Boneweave Boots Defense: 183-204 (varies)(Base Defense: 59-67) Required Level: 66 Required Strength: 118 Durability: 16 Assassin Kick Damage: 69-118 +170-200% Enhanced Defense (varies) +20% Faster Run/Walk +1-2 To Skeleton Mastery (Necromancer Only) (varies) +10-20 To Strength (varies) +17 To Dexterity Regenerate Mana 10% Heal Stamina Plus 10% Half Freeze Duration Level 33 Bone Prison (13 Charges) Level 12 Life Tap (10 Charges) (Only Spawns In Patch 1.10 or later) These are marrowwalk's stats (is shown at http://www.battle.net/diablo2exp ) This is the stat that most people talk about "Level 33 Bone Prison (13 Charges)". As you can see it doesnt not say +33 to Bone Prison. Therefore it isn't a "+ to skills" item. "13 Charges" This tell you that these are charge and should not give u any plus to skills. You might ask ur self "If marrowwalk doesnt give +33 to Bone Prison then why does the skill tree show a lvl 33 bone prison?". there is a simple answer for that, this is a bug that was over looked in the beta. No the programs didnt feel bad for what they did to necros in 1.03 and on. They just typed the wrong code. People trying to tell you marrowwalk isnt a bug just want to hid the fact that they need extra help to win a duel. This isnt new, look at the zons of 1.09 many of them had 40 290psn chrams on them.