The Summons Werewolf Barb Disclaimer: This build is pure cheese, bug exploitation, whatever you want to call it. This build isn't really possible without exploiting the "synergy" bug on certain charged items. Well, it's possible, but the Grizzly wouldn't be anywhere near as good. Wolfhowl: Charges of level 15 Summon Dire Wolf. "Crescent Moon": Charges of level 18 Summon Spirit Wolf. "Beast": Charges of level 13 Summon Grizzly. So what is the build? Put simply, you equip Wolfhowl, and then dual wield Crescent Moon [phase blade?] primary (left slot on char screen) and Beast [zerker axe?] secondary (right slot on char screen). You summon a Grizzly (that gains bugged synergies from the charges), BO it up, and then shapeshift into a Fanaticism'd Werewolf that tanks via the incredible life leech of Feral Rage with a sword that procs Static Field on striking. Or you prefer you could wield the Beast runeworded weapon primary, if you favoured Crushing Blow over Static Field. Equipment would obviously be Wolfhowl, Crescent Moon and Beast. I am tempted to advocate Arkaine's Valor and Verdungos in a crazy rush for the maximum possible life. This build would have no skill points in the Combat tree whatsoever, and would only use the pre-buffing warcries (Shout, BO, BComm). Pick and choose your summons. I recommend Grizzly because you only expend one charge to make your summons 'army'.