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The Summoner needs directions

Discussion in 'Necromancer' started by Dazze, Feb 10, 2004.

  1. Dazze

    Dazze IncGamers Member

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    The Summoner needs directions

    Hey, I need help where to spend my last skillpoints on my lvl88 summoner.

    1 teeth
    1 bonearmour
    3-4 corpse exp
    max RS
    max SM
    max Skelmage
    1GM
    1 blood golem
    1 summon resist
    1 revive
    1 amp dmg
    1 weaken
    1 terror
    1 decrep
    1 iron maiden
    1 life tap
    1 lr

    There u have a view what i've spent so far, I would like your opinion what i should do with my last 18 points.

    I was thinkin either put all into poisonnova, or max out CE. :scratch:
     
  2. Ravenforce3

    Ravenforce3 IncGamers Member

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    I say use them to pick up some more absorb on your Armor by putting them into Bone Wall/Prison.
     
  3. Tengu

    Tengu IncGamers Member

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    As it seems you have already maxed skeletal mages, i would suggest that you spend your last skillpoints on Corpse Explosion.
    Also, you might want to put 1 point into dim vision, confuse and attract each (before maxing ce).
    This because attract really helps a skelemancers life.

    Edit: Ravenforce im not sure i agree with you on that one.. A summoner doesn't really need that much bone armor, imo.
     
  4. Boooyakasha

    Boooyakasha IncGamers Member

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    That 1 point in Bone Armour... I can smell Marrow Walk? :p

    You will need Dim Vision, get to a level where you are happy with the duration and dump the rest into CE. You need the Dim Vision against those Black Soul and Snake that will do piercing attack. That buys you enough time for your summon to close in.
     
  5. Indemaijinj

    Indemaijinj IncGamers Member

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    One point in Attract and gob the rest into Dim Vision. You will thank yourself once Hell Black Souls, Spear Cats and Vipermagi start appearing.
     
  6. TCO

    TCO IncGamers Member

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    CE is a must :clap:
     

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