The Reset Quests Issue Continues

Venet

Diabloii.Net Member
I do enjoy resetting quests, but it\'s not for the legendary drop (which is a nice bonus, mind you). It does give a sense and direction to play through all the story, with quite nice quest rewards and generally more interesting boss encounters (except Leoric. Why didn\'t they fix Leoric?). I general, I\'m extremely satisfied of the reset quests function, but of course it wil be forgotten once the RoS will arrive.
 

HardRock

Diabloii.Net Member
It\'s true that some specific areas or quests are still more efficient if you want XP or items, but it\'s also true that just playing through the game has never been this rewarding. This has the benefit that anyone can find a playstyle they are happy with. Although I wouldn\'t be surprised to hear farmers complaining in a few weeks (if they didn\'t start already) that the game has become boring again. :)
 

Fortuan

Diabloii.Net Member
I have twice now killed the Butcher with no legendary first time while leveling my new barb and then after reseting the quest line now playing through on torment 1.
 

HardRock

Diabloii.Net Member
How new is this Barb? Did you start leveling him in this weeks patch? It\'s possible the devs introduced a new bug in this patch.
 

Fortuan

Diabloii.Net Member
I like it honestly. I\'ve been using a build that wasn\'t viable D3V that I always wanted to do. Blood Bath McGrath is what I call it bassically all the AOE blood skills (blod bath rune on rend) blood explosions on crit from battle rage and super barb mode. Lots of fun.

I got so tanky so quickly too. I\'m not really trying to become an uber tank but being trapped in a corner against 2 packs and a purple yesterday and tanking out desecration and arcane (very almost died several times).

I like it a lot but I\'ve not got a lot of damage but I just blame the RNG for that. Currently replaying the quest reset on Torment 1 and doing very well but not enough damage to kill a treasure goblin.
 

Steven Hazani

Diabloii.Net Member
If it isn\'t, I fully expect Blizzard to tune it until it is. (Or try to.)
Well, farming productivity is still directly tied to density, so there's a lot of blank space they need to put something in, otherwise the areas without blank space will still be better (and this is a game about killing things and taking their stuff, not walking through a barren wasteland in which no assault and larceny can occur so don't you even say nerf the good areas.... besides, they already were nerfed).
 

HardRock

Diabloii.Net Member
\"there’s a lot of blank space they need to put something in\"

Or they could just buff drops in those specific areas, assuming that they have variables set up for this. It\'s possible that they can only adjust drops on a per monster basis at the moment, but creating a multiplier for each map shouldn\'t be too hard to do.
 

HardRock

Diabloii.Net Member
It\'s also possible that they already did this and people just assume that density is all that matters. :)
 
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