The PvP Poison Widow Maker
Hey guys, im tired of cookie cutter characters and was thinking of building a character around poison small charms.
Now, i have heard on this forum that small charms can have 451 poison damage over 12 seconds.
So my plan is to have an anni, torch, and 37 451/12s in my inventory.
I will use shaeled Widowmaker on one switch, with dweb on the other. I have heard that if you fire, then switch weapons before the arrow hits, then the -res from dweb will help.
So, i plan to fire off a few arrows, then switch weapons and do something else.
Now a lot of people have told me that the poison wont be very effective. But my calculations are proving otherwise:
37 * 451 = 16687 (37 SCs)
16687 * 1.8 = 30036 (perfect bramble, trangs gloves, 5/5 facet in dweb)
30036 / 12 = 2503 (damager per second)
2503 * (1/6) = 417 dps (PvP penalty)
So against an opponent with 0 poison resistances, i can infect them with the poison, and they will take some pretty hefty lifeloss.
Now heres where i am debating. I don't know what character to use this on and what to use during the time delay.
-Warcry Barb: here I would have dual 5/5 facet'd dwebs on switch, giving my opponent -110 to their poison resistances. I would should for the 63% breakpoint. Plan would be fire off a few arrows, switch to dweb and spam warcry.
-Shaman Druid: here i would go with 5/5 dweb and spirit on switch. I would use some sort of fissure/volcano/grizzly bear/shockwave combo to stun the opponent and whittle away at his life.
-Auradin: here i would go with 5/5 dweb and dream on switch. I would max res lit/salvation and use dual dream and conviction, and after infecting them with poison, stay near them, getting them hit with lightning aura damage. I then thought about combining this with fireball, but it seems the damage output would be too low. Or use FoH but its just so cookie-cutterish.
-Necro: here i would use dweb and 20/20 shield, and also lower resist them. This would give the most poison damage, but i dont think i could come up with something good to combine it with. Minions wouldnt be good as i would not be able tele to keep them close (bramble).
-Aura/Hyda Sorc: Here i would use dweb and dream on switch. I would max lightning mastery and use dual dream. I would run around for lightning aura damage, casting hydras here and there.
What do you think?
And also, what is the PvP penalty for grizzly bear damage? and what is the PvP penalty for stun duration in hell? (warcry, shockwave)
Hey guys, im tired of cookie cutter characters and was thinking of building a character around poison small charms.
Now, i have heard on this forum that small charms can have 451 poison damage over 12 seconds.
So my plan is to have an anni, torch, and 37 451/12s in my inventory.
I will use shaeled Widowmaker on one switch, with dweb on the other. I have heard that if you fire, then switch weapons before the arrow hits, then the -res from dweb will help.
So, i plan to fire off a few arrows, then switch weapons and do something else.
Now a lot of people have told me that the poison wont be very effective. But my calculations are proving otherwise:
37 * 451 = 16687 (37 SCs)
16687 * 1.8 = 30036 (perfect bramble, trangs gloves, 5/5 facet in dweb)
30036 / 12 = 2503 (damager per second)
2503 * (1/6) = 417 dps (PvP penalty)
So against an opponent with 0 poison resistances, i can infect them with the poison, and they will take some pretty hefty lifeloss.
Now heres where i am debating. I don't know what character to use this on and what to use during the time delay.
-Warcry Barb: here I would have dual 5/5 facet'd dwebs on switch, giving my opponent -110 to their poison resistances. I would should for the 63% breakpoint. Plan would be fire off a few arrows, switch to dweb and spam warcry.
-Shaman Druid: here i would go with 5/5 dweb and spirit on switch. I would use some sort of fissure/volcano/grizzly bear/shockwave combo to stun the opponent and whittle away at his life.
-Auradin: here i would go with 5/5 dweb and dream on switch. I would max res lit/salvation and use dual dream and conviction, and after infecting them with poison, stay near them, getting them hit with lightning aura damage. I then thought about combining this with fireball, but it seems the damage output would be too low. Or use FoH but its just so cookie-cutterish.
-Necro: here i would use dweb and 20/20 shield, and also lower resist them. This would give the most poison damage, but i dont think i could come up with something good to combine it with. Minions wouldnt be good as i would not be able tele to keep them close (bramble).
-Aura/Hyda Sorc: Here i would use dweb and dream on switch. I would max lightning mastery and use dual dream. I would run around for lightning aura damage, casting hydras here and there.
What do you think?
And also, what is the PvP penalty for grizzly bear damage? and what is the PvP penalty for stun duration in hell? (warcry, shockwave)