The Perfect Frenzy Barb
===INTRO=======================
Bit expensive, High Vitality, and more so, uses all 113 skills points (Subject to change, it's your character, if you don't like something change it.). This is only my build, and as i said, if you dont like something, dont invest in it. The point of this build is to introduce an twinked version of my favorite character. It is exremely fun to play, and even more successful.
===ATTRIBUTES==================
Strength = 100
Mininum for eBOTDz (One point off, other gear can take care of this issue
though).
Dexterity = 50
A zerker requires 38 dex, however i just put it to 50 for some what
improved ar, more than enough room to raise it. Maybe 100-150
Vitality = Rest
Life. Nothing to argue about here.
Energy = 10
None, leave it at 10. A barb gets +1 to mana per stat in energy as to +4
to life per stat in vitality.
===SKILLS======================
------------COMBAT MASTERIES---
Axe Mastery = 20
I choose Axe Mastery because of axe DMG in comparison to swords, and
the overall flexibility of axes in general.
Increased Stanima = 1
1 point is fine, let the gear do the rest.
Increased Speed = 1
1 point is fine, let the gear do the rest.
Iron Skin = 1
1 point is fine, let the gear do the rest.
Natural Resistance = 1
1 point is fine, let the gear do the rest.
--------------------WARCRIES---
Howl = 1
Pre Req to other required skills.
Taunt = 20
Synergy of Frenzy.
Shout = 10
Good for a defense boost. Let the gear do the rest.
Battle Orders = 10
Must I even explain myself?
Battle Command = 1
1 point. Use before casting shout and battle orders.
---------------COMBAT SKILLS---
Bash = 1
Pre Req to other required skills.
Double Swing = 20
Synergy of Frenzy.
Double Throw = 1
Pre Req to other required skills.
Frenzy = 20
Main skill.
Leap = 1
Pre Req to other required skills.
Leap Attack = 1
A way of escape. 1 point is all that's needed.
Stun = 1
Pre Req to other required skills.
Concentrate = 1
Pre Req to other required skills.
Beserk = 1
1 point is good as anything more is a waste of skill points, the use of this
skill at later levels (I.E. 20) is completely diminishing. Only 1 point for the
addition of magic DMG to frenzy. (Synergy of Frenzy)
===EQUIPMENT===================
--------------------HEADGEAR---
Arreats Face = Only way to go, best helm for a barb to abide by. (Preferably
stick a cham rune in there to prevent being frozen)
-----------------------ARMOR---
COH = FHR, Resistance's (65), damage reduction, and the 2 to all skills.
Perfect!
---------------------WEAPONS---
eBOTDz = 30 to all Attributes and Dual Leach added to the emmense DMG
this thing dishes out. At least one is a necesary
Beast = Fanaticism is reason enough to use this alongside a BOTD, however
other modifiers are an added plus.
----------------------GLOVES---
Soul Drainers = Dual Leach and other modifers quite useful.
Dracul's Grasp = Life Leach and the ability to cast Life Tap is priceless,
definitly a good idea to look for and maybe aquire by end game.
-----------------------BOOTS---
Gore Riders = Crushing Blow, Deadly Strike, and Open Wounds. With
the attack speed of a Frenzy Barb, these modifiers may be quite handy.
------------------------BELT---
Verdungo's = Percent Damage Reduction and Vitality make this belt good for
any melee character.
-----------------------RINGS---
BK Wedding-Band = Good for Life Leach and +1 to all skills.
Ravenfrost = If unable to obtain a Cham'd Arreats replace a BK Wedding-Band
with one of these.
---------------------AMMULET---
Highlords Wrath = Good for the melee modifiers that in introduces. The deadly
strike, and etc.
===STRATEGY====================
Frenzy = Can be a dificult skill to control do to the emmense speed offered
by it's wonderfull ability. What i suggest doing is using it as a Right-Click
skill. BY doing this, you can simply run around (While holding right mouse
button) and attack any enemy that comes into range without individualy
targeting them.
Leap Attack = Your means of escape, use this if anything happens and it
gets a bit itchy.
===CONCLUSION==================
A Frenzy Barb is in my honest oppinion, the funnest character to play.
though i dont know how well he may do in pvp, i started this barb about
three weeks ago. He is now only 75 and rushing people in hell. And as he
may be a bit expensive, i found it worth the enjoyment.
===INTRO=======================
Bit expensive, High Vitality, and more so, uses all 113 skills points (Subject to change, it's your character, if you don't like something change it.). This is only my build, and as i said, if you dont like something, dont invest in it. The point of this build is to introduce an twinked version of my favorite character. It is exremely fun to play, and even more successful.
===ATTRIBUTES==================
Strength = 100
Mininum for eBOTDz (One point off, other gear can take care of this issue
though).
Dexterity = 50
A zerker requires 38 dex, however i just put it to 50 for some what
improved ar, more than enough room to raise it. Maybe 100-150
Vitality = Rest
Life. Nothing to argue about here.
Energy = 10
None, leave it at 10. A barb gets +1 to mana per stat in energy as to +4
to life per stat in vitality.
===SKILLS======================
------------COMBAT MASTERIES---
Axe Mastery = 20
I choose Axe Mastery because of axe DMG in comparison to swords, and
the overall flexibility of axes in general.
Increased Stanima = 1
1 point is fine, let the gear do the rest.
Increased Speed = 1
1 point is fine, let the gear do the rest.
Iron Skin = 1
1 point is fine, let the gear do the rest.
Natural Resistance = 1
1 point is fine, let the gear do the rest.
--------------------WARCRIES---
Howl = 1
Pre Req to other required skills.
Taunt = 20
Synergy of Frenzy.
Shout = 10
Good for a defense boost. Let the gear do the rest.
Battle Orders = 10
Must I even explain myself?
Battle Command = 1
1 point. Use before casting shout and battle orders.
---------------COMBAT SKILLS---
Bash = 1
Pre Req to other required skills.
Double Swing = 20
Synergy of Frenzy.
Double Throw = 1
Pre Req to other required skills.
Frenzy = 20
Main skill.
Leap = 1
Pre Req to other required skills.
Leap Attack = 1
A way of escape. 1 point is all that's needed.
Stun = 1
Pre Req to other required skills.
Concentrate = 1
Pre Req to other required skills.
Beserk = 1
1 point is good as anything more is a waste of skill points, the use of this
skill at later levels (I.E. 20) is completely diminishing. Only 1 point for the
addition of magic DMG to frenzy. (Synergy of Frenzy)
===EQUIPMENT===================
--------------------HEADGEAR---
Arreats Face = Only way to go, best helm for a barb to abide by. (Preferably
stick a cham rune in there to prevent being frozen)
-----------------------ARMOR---
COH = FHR, Resistance's (65), damage reduction, and the 2 to all skills.
Perfect!
---------------------WEAPONS---
eBOTDz = 30 to all Attributes and Dual Leach added to the emmense DMG
this thing dishes out. At least one is a necesary
Beast = Fanaticism is reason enough to use this alongside a BOTD, however
other modifiers are an added plus.
----------------------GLOVES---
Soul Drainers = Dual Leach and other modifers quite useful.
Dracul's Grasp = Life Leach and the ability to cast Life Tap is priceless,
definitly a good idea to look for and maybe aquire by end game.
-----------------------BOOTS---
Gore Riders = Crushing Blow, Deadly Strike, and Open Wounds. With
the attack speed of a Frenzy Barb, these modifiers may be quite handy.
------------------------BELT---
Verdungo's = Percent Damage Reduction and Vitality make this belt good for
any melee character.
-----------------------RINGS---
BK Wedding-Band = Good for Life Leach and +1 to all skills.
Ravenfrost = If unable to obtain a Cham'd Arreats replace a BK Wedding-Band
with one of these.
---------------------AMMULET---
Highlords Wrath = Good for the melee modifiers that in introduces. The deadly
strike, and etc.
===STRATEGY====================
Frenzy = Can be a dificult skill to control do to the emmense speed offered
by it's wonderfull ability. What i suggest doing is using it as a Right-Click
skill. BY doing this, you can simply run around (While holding right mouse
button) and attack any enemy that comes into range without individualy
targeting them.
Leap Attack = Your means of escape, use this if anything happens and it
gets a bit itchy.
===CONCLUSION==================
A Frenzy Barb is in my honest oppinion, the funnest character to play.
though i dont know how well he may do in pvp, i started this barb about
three weeks ago. He is now only 75 and rushing people in hell. And as he
may be a bit expensive, i found it worth the enjoyment.