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The old Dodge/Avoid/Evade question

What is the current consensus for the skill point allocation for Dodge, Avoid, and Evade? I searched through 6 different Amazon guides that I have saved here at work and they are a bit conflicting with some claiming Avoid to be the most important, some claiming it to be the least, and others claim Evade is where it’s at.


My build initially was to be a Strafe/FA hybrid but I found a Witchwild string and because of the magic arrow, never needed to invest in a back up skill so I have only 24 points invested in the Bow tree to reach max Strafe. So I currently have between 22 and 60 points to invest in the Dodge/Avoid/Evade skills – yes, maxing them would be overkill, but I use razor tail so don’t need many points in pierce, valk is at 14 with +3 skills and does ok with that. My chance to hit seems to be ok, or at least with such a high output of arrows, you don’t notice things missing so much. I say 22 points are available, just incase I do decide max Pierce, Penetrate, and Valk, but I doubt I will so I potentially have up to 60. I’m really just asking where the emphasis on the defensive skills should be.


Thanks
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