Re: The Fight for Hellsmouth Mafia Game!
Thanks for hosting Leo.
Last night's results:
Leopold Stotch said:
Bad Ash stands next to you as you both examine weapons. You look over at him and smile. You reach over to get a bullet and as you do, you brush against his hand. You feel nothing but skin and warmth...
No homo or anything.
Bad Ash is not supernatural.
Some nice stories and writeups. Fie on you! for messing with my head mentioning Wyrden so much.
I still can't believe Ivan got his own name wrong. Whoever is making the D2 Community themed game needs to include that role.
The governor ability might be the hardest ability to use for the benefit of the town. The town loses so much information without knowing the details of the lynch.
Love the idea of Lilith the demon SK transformation. Whole lot of NK potential in this game... There was a halfway decent chance the mafia would all die to night kills. That's a bit unusual and makes it difficult for the mafia to win. It's also possible for mafia to target Lilith, thereby "killing" one of their own.
Demoting a mafia is problematic. You can't make players forget what they knew. Slip-ups happen despite post restrictions. Paranoia sets in. I'm not sure why Gorny went after Zhao, but it really affected each and every day thereafter.
I also like how the town's powers were undermined by contradictory powers. The governor could mess up the gypsy. The busdriver could mess up the vigi or investigators. The doc could off himself by targeting the wrong players. The occultist could discover and out the angels (and did!). The global role block messed with them all.