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The CurseMancer

Index
I. What is a cursemancer
II. Why a Cursemancer
III. Gear
IV. Stats
V. Skills
VI. Pvm
VII. Merc Gear
VIII. Glossery​

Note: it is only for pvm u can't do anything with this biuld for pvp.

I.What is a cursemancer?
A cursemancer is a necromancer that gets by on nothing but curses and a few spells.​


II. Why a Cursemancer
For fun and something to do its a realy hard biuld to get use to but I found it fun.​


III. Gear

Armor:
CoH (dolumberist): +2 skills resistances cant ask for more.
Enigma (jahithber): +2 skills frw and teleport this would be an alternitive to CoH.
Skin Of The Vipermage (serpentskin): +skill and resistances nothing elese tho.​

Helm:
Shako (Shako): +2 skills life/mana good.
Pensent Crown (war hat): +1 skill and vit/energy alternitive to Shako.​

Wepon:
Hoto (kovexpulthul): +skills fcr resitance absoulute best for a caster.
Wand: +2 curses and some other spells.​

Shield:
Homaculus: +2 pnb +2 curses absoulte best for this biuld
Necroshield: +2 curses and some other spells.​

Ammy:
Necroammy: +2 curses/+2 necro cheap and effective.
Maras Kadioscope: +2 skills resist a bit pricy if it wasnt it would be #1.
Eyelitch: +1 skills and other mods the cheap version of maras.​

Rings:
2x SoJ.
Some others.​

Gloves:
Trangs: +20 fcr 30 cr cant get better.
Magefist: +20 fcr +1 fireskills(irrelavent).
Frosties: +40 mana increase if your short on mana.​

Belt:
Tals belt: dtm and dex awsome.
rare belt: fhr life and resistance a bit pricy.​

Boots:
Marrowalk: frw and the synergy bouns.
Rare boots: Frw fhr life resist uber pricy.​


IV. Stats

Str: Enough to use items will range from 35-100
Dex: *
Vit**: 3 points 1 lvl, 2 the next
Nergy**: 2 points 1 lvl, 3 the next

*If you want max block get it
**this is for a level biuld



V. Skills


20 attract: for the bosses around.
20 confuse: for the regular monsters.
1-20 bone armor: for defense.
1-20 teeth: so you can kill somethings.
1-20 bonespear: so you can kill somethings.
1 ad: Synergy
1 weak: Synergy
1 terror: Synergy
1 Decript: To slow and cause more dmg
1 golem: To slow bosses

Skelies: some people would put these in but if you do your makeing a skeliemancer so I don't.

VI. PvM

This biuld is for pvm so ill give some stragies

A1: Bm-Cata3
Use attract on the shamens so they dont revie their little monsters and unique monsters all other use confuse.​

A1: Andy
Use attract on andy and help the monsters by shooting bs. use golem and decript.​

A2: Sewers-Tomb
Use confuse on them all they will kill each other.​

A2: Duriel
This is hard use bs and keep moveing i got merc to kill with my decript and golem.​

A3: Jungle-Durance level 3
Confuse the monsters and let merc get some hits in.​

A3: Mephitso
Use bs,decript, golem. Revive merc and use pots as needed.​

A4: Lowersteps-Cs
Confuse the monsters and let merc get some hits in.​

A4: Diablo
Uber Uber hard i died like 10 times trying to kill him. Bs golem and decript will be usefull.​

A5: Bloody foothills-arret summit
Confuse the monsters and let merc get some hits in.​

A5: Ancents
Use decript and golem, keep moveing potage and reviveage helps alot.​

A5: WorldStone Keep level 1-3
Confuse the monsters and let merc get some hits in.​

A5: Baal
Use decript golem and bs so that baal cant hit u/merc.​


VII. Merc Gear

My merc uses the following

Eth botd war pike
CoH Dusk Shroud
Crown of Theifs​

VIII. Glossery
Ad: Amplify Damage
weak: Weaken
golem: Clay Golem
bs: BoneSpear
bm: Blood Morr
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