smilts said:
I'm just wondering wich non sorc mf class is best.
Personally I am unimpressed by the MF prowess of the Necromancer, (particularly Skellimancer) due to his low killing speed.
They are notoriously slow in Act 5 Hell, but even for The Pits I find them slow going. The thing is that even (especially) with a large army they tend to spread out and fight a lot of mini battles on the way to The Pits. This either slows you down, or causes half your army to poof when you move out of range.
Enigma would probably solve that problem quite nicely.
The other problem is that although people suggest that you can throw all common sense out the window when it comes to things like resists, with the Skellimancer you generally have to lead your troops into battle, and so you are the one (initiailly) sucking up the enemy ranged attacks and doing an impression of a pin cushion.
(And again, Enigma would solve that problem)
Although the Skellimancer looks good on paper as an MFer in practice they have some hurdles to overcome.
Likewise, I've never been able to get the Sorc MF thing going, because in practice teleporting madly around the durance is a recipe for death (and I play hardcore).
So just be aware of where people are coming from when they talk about these things, particularly if they are making implicit assumptions, such as 'any fool can get +20 to all skills no problem'... which from my perspective would be the *end* result of months of MFing, not the beginning!
That said, I get bored too easily to do endless MF runs, so I won't say what my favourite would be.