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Discussion in 'Sorceress' started by Fantasy-Fx, Apr 2, 2004.
telekinesis do good damage when maxed???
telekinesis lvl 20:
mana cost - 7
not very good damage.
im guessing you read somewhere that said to use telekinesis and wonder why. there are 2 reasons:
1) its synergy. it is a synergy to energy shield that is more important to max than energy shield.
2) use against immunes. if a certain monster is immune to all dmg you do and you are waiting for other ppl (or merc) to kill him, telekinesis will knock him back a percentage of the times its cast. and most monsters recover very slowly from it. so it works great to help take down immunes.
It also seems okay in Classic. At least in Nightmare, Static can let you bring him down to 1 hit.
Cast a bunch of Static Fields and alternate in a few TK's to keep him stunned. A last blow should kill him.
Or you can keep a sword in your inventory.
I am new to sorces. So telekinesis its self is not used in pvp? Its a synergy only?
It's a nice utility and not only a synergy.
I use it for activating various wps, tps and chests aswell as grabbing gold/pots and keeping the occasional player(yes, it actually works) away from me when dueling.