Teaching a shadowM to use syn? +%ED and trap question ifra

Uzziah

Diabloii.Net Member
zeskelnec said:
I tried to find tables with effect values of skill above lvl 30 for LOD 1.10
Arreat summit gives the values up to slvl 20. I could find values for some assassin skills in another post up to lvl 30 but I have doubts on their accuracy. I even noticed minor differences between chippydips and arreat summit values.

In another way, chippydips may have a way to calculate dmg for FB at 40, but generally the increase in dmg is not linear (not talking of the synergies at 9% /lvl).
Would you have such references , I would like to include them in my SYNerg AssassinTraps/martial excel calculator
Thanks
chippy dips calculator uses the games formula for damage, the only real problem with it is the little number on lightning based skills since the game codes it as 1-xxx and chippy dips allows it to go to XX-xxxxx which in the formula would be correct.

From experience and from others word of mouth, chippy dip is acurate through atleast slvl 40 with that amount of acuracy I believe that it has enough points to warrant a formula worth using for the values on this build. Even non-linear growth has a formula of some sort since there is not table set anywhere in the diablo files for skills. In simple terms 1 formula is much more space effiecent than a huge table, thus they can save space for graphics and storyline.

Using the formulas in excel or a similar process is exactly what chippy dips calculator does. Maybe you should shoot him an email and ask him nicely about the formula for the skills themselves. Or you could extrapulate the formula from slvl 20-30 from your charts and use that to give a value way out there.

I am sure you can graph out from chippy dips to get a formula that is atleast close in numbers.


edit: Oh and if you want to match Arreats numbers with chippy dips you must add 1 skill point in each prerequirement. Those low level synergies really screw your number up in arreats summit.
 

zeskelnec

Diabloii.Net Member
To Uzziah

It makes me dreaming of building a SW based on Martial Arts synergies.


I'll prepare my maths according to your way of presenting things for an easier comparison with same gear.

The only thing I regret in your guide : As I never trade, I'm sometimes muling when it's getting hard with pure equipment, I may never get as many +skills items as you got. So I will add in my guide values with fairly easy attainable +skill lvls.
Secondly, where is the threshold in +skill items where your SW becomes a real advantage?.

I'll have:
Ort Sol helm :+1 all
Ammu : +1 all
Gloves: +2 MA (I found some last weekend) or Magefist for the +1 Fire skill
one Bartucs: +2 all , +1 MA
2nd Claws : +2 MA or + 2 Shadow (X2 on switch )

So, +9 to MA and +8 to Shadow are easy to get. Let's say it will be the minimum requirements.

One little minor thing: in this thread, your 1st calculation in WoI should be 37 for a resulting 18 and a total of 163 slvls /1467%. Sorry
 

Uzziah

Diabloii.Net Member
zeskelnec said:
The only thing I regret in your guide : As I never trade, I'm sometimes muling when it's getting hard with pure equipment, I may never get as many +skills items as you got. So I will add in my guide values with fairly easy attainable +skill lvls.
Secondly, where is the threshold in +skill items where your SW becomes a real advantage?.
This build was imagined there is no way in Hell I could get the gear needed for this build, especially since I play single player. I am not sure where the +skills start to overcome the natural ability, I do know that without the switching of skill charms the SW skills drop nearly in 2.

One little minor thing: in this thread, your 1st calculation in WoI should be 37 for a resulting 18 and a total of 163 slvls /1467%. Sorry
I checked it again and got 36 with the magefist providing the extra 1 over the charge bolt sentry to make it even and with the extra skill levels from the staffmods. (like I said before anyone able to get their hands on those claws? I didn't think so either, so this build is fictional, and the most Godly setup).

Even if it were 37 the resulting synergy would be the same since the game always rounds down.

EDIT: reread your statement you are refering to my first equations which yes they do add to 37 but the death sentry adds to 43 and has natural skill points that could be rearranged (I think I did that in my head but didn't change my equations so you would place 19 in Death Sentry and 14 in WoI and get the values I got in that example.
 

zeskelnec

Diabloii.Net Member
I entered your Guide build in an excel sheet, to calculate the sum of synergies rapidly, it's fine. Indeed the switch between traps and Shadow GC skillers, helmet may be not fun to play. But the point is not here.

I noticed a minor inconsistency in chippydips.
If you enter each skill value (FB 40, SW 40, DS 43, ....) you end up with 11650-13662 dmg with FB.
What I did was to check only FB lvl at 40, the rest of skill at 0 giving 567-665 FB dmg * (216 synergies*9% +1) it gives 11590-13593. It is minor but as I could not fall on the same values as yours I needed to find out.

In the end, what everyone reading this thread can see is the SW may be monstruously powerful compared to an assassin
Assassin FB 49 + SYn 54*9/100 = 4852-5637 Dmg
SWarrior FB 40 + Syn 216*9/100 = 11650-13662 Dmg

With much decent +skills items like
+all (helmet ort sol, 2 Soj, 1 ammu, 1 bartuc): 6
+traps on left claw : 3
+ shadow on switch claw :6
+Fire on Gloves : 1

the assassin gives FB 1623-1963
the SW gives FB 1809-2267, still better bombasin.....

Assassin is not a dangerous work.......with a SW.
 

phool

Diabloii.Net Member
zeskelnec said:
I tried to find tables with effect values of skill above lvl 30 for LOD 1.10
Arreat summit gives the values up to slvl 20. I could find values for some assassin skills in another post up to lvl 30 but I have doubts on their accuracy. I even noticed minor differences between chippydips and arreat summit values.
If I understand u correctly, u might like to try this skills calculator:

EDIT by Naliworld: Link deleted. Chippydip's calculator is hosted on a site which sells dupes for real money, so it's not allowed to be linked here.
 

Uzziah

Diabloii.Net Member
phool said:
If I understand u correctly, u might like to try this skills calculator:

Edit link deleted -uzziah
hey fool I mean phool you can not link to that because its on a competing website.


Also 43+38+34+31+31+40 = 217 not 216 so for your equation it would be fb damage *(217*.09+1) or damage * 2053%

And this is what chippydips give with your 216 number.
Fire Damage: 11599-13602 its probably off due to a slight rounding error in the equations. But 9/11599 is miniscule.
 

Abroz

Diabloii.Net Member
THis seems like an interesting build, but some of your calculations are flawed. Synergies only work with hard points put into the skills. Therefore, your lvl 43, 54, 49, etc etc synergies are only worth the amount of skill points you put in, so 20 max. So, figure out damage without using +skills for synergies and you will get the actual damage.
 

BIGeyedBUG

Diabloii.Net Member
Abroz said:
Synergies only work with hard points put into the skills.
That is certainly true (most of the time) for players, but it doesn't seem to be the case with the two shadows.
 

zeskelnec

Diabloii.Net Member
Abroz said:
THis seems like an interesting build, but some of your calculations are flawed. Synergies only work with hard points put into the skills. Therefore, your lvl 43, 54, 49, etc etc synergies are only worth the amount of skill points you put in, so 20 max. So, figure out damage without using +skills for synergies and you will get the actual damage.
Read the full thread. Shadows use the overall amount of points to build synergies.
 
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