agrégatif
Diabloii.Net Member
Tal Rasha's Tomb for mf ?
If you look at Atma's drop calculator, you notice that every item that can be dropped in Tal's tomb drops the most on monsters from this area (I'm talking about regular monsters).
Is it a bug in the calculator (no ! no! my faith in the doc makes this unacceptable) or some compensation for the crappy drops from Duriel ?
Anyway, it seems that if you're looking for items like shako, wizspike, gaze, wt, lycander... or runes up to Jah (I think), it's the place visit ! Well, for shako, there's already meph (and I don't know if the number of monsters you kill compensate the weaker drop rate) but for runes, even the ghost type creatures don't drop as often as the steel scarab in the tomb (or so it seems) not to mention apparitions...
Has anyone else noticed that or tried serious running (by the way what would be a good build for this kind of runs)?
Well... Discuss...
If you look at Atma's drop calculator, you notice that every item that can be dropped in Tal's tomb drops the most on monsters from this area (I'm talking about regular monsters).
Is it a bug in the calculator (no ! no! my faith in the doc makes this unacceptable) or some compensation for the crappy drops from Duriel ?
Anyway, it seems that if you're looking for items like shako, wizspike, gaze, wt, lycander... or runes up to Jah (I think), it's the place visit ! Well, for shako, there's already meph (and I don't know if the number of monsters you kill compensate the weaker drop rate) but for runes, even the ghost type creatures don't drop as often as the steel scarab in the tomb (or so it seems) not to mention apparitions...
Has anyone else noticed that or tried serious running (by the way what would be a good build for this kind of runs)?
Well... Discuss...