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Superior Items

Discussion in 'Theorycrafting and Statistics' started by Shadowforge, Sep 13, 2006.

  1. Shadowforge

    Shadowforge IncGamers Member

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    Superior Items

    Hey, can someone post a list of the maximum mods for superior items, as well as all the different ones available
     
  2. Frosty_The_Snowman

    Frosty_The_Snowman IncGamers Member

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    For Weapon-type items :
    5-15% Enhanced Damage
    and/or
    1-3 Attack Rating
    and/or
    5-15% Enhanced Durability

    For Armor-type items (Body armor, shields, belts, etc...) :
    5-15% Enhanced Defense
    and/or
    5-15% Enhanced Durability
    and always (if and only if the enhanced defense mod is present)
    Max base defense + 1
     
  3. Shadowforge

    Shadowforge IncGamers Member

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    thanks for the speedy respose, can you get all 3 on a weapon?
     
  4. Frosty_The_Snowman

    Frosty_The_Snowman IncGamers Member

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    I guess you can have all 3 superior auto-mods on a weapon at the same time, although I just can't remember possessing such a socketable weapon :scratch:. I guess spawning all 3 superior mods at the same time is pretty rare.

    But I have a 15% ED 3 AR, and a 15% ED 15% Dura weapon, so at least two of them can spawn at the same time to be sure :smiley:.

    EDIT : Thanks krischan for these precisions !
     
  5. krischan

    krischan Europe Trade Moderator

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    Only two are possible AFAIK, but I'm not sure.

    BTW, if %ed on a weapon won't change anything because its base damage is too low (e.g. for a dagger), it will have +1 maxdmg instead.
     
  6. RTB

    RTB IncGamers Member

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    That is correct. And the combination of two really bumps up the price to buy/repair.
     
  7. BildBenny

    BildBenny IncGamers Member

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    I'm not sure, but I think I've found superior weapons with +1 to Maximum Damage.
     
  8. Merick

    Merick IncGamers Member

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    I'm not sure, but I don't think you read Krischan's post :wink3:
     
  9. helvete

    helvete IncGamers Member

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    Are these price modifications known?

    I've seen superior scepters/armors I've sold for 35k being "repriced" by the NPCs to more gold than a character could possibly have. (7M+ items)

    Dang... I hate the 35k sell cap.
     
  10. krischan

    krischan Europe Trade Moderator

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    Without any cap at all we wouldn't need GF characters (or GF items in general), as armors and a couple of items with staffmods will sell for several 100k up to millions, but I agree the cap could be higher in hell mode, e.g. 60k - twice as much as in NM.
     
  11. Eilo Rytyj

    Eilo Rytyj IncGamers Member

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    ...or they could have the continued the +5000 gold increments between acts, act 5 hell being 75k.

    just an idea.
     
  12. helvete

    helvete IncGamers Member

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    Even if the cap for selling items is a good thing, there should be a cap that will not allow items to be more expensive than you can buy with 15% price reduction. NPCs shouldn't be able to price any item so high that it can't be bought. (At least you should be able to have a payment plan or something ;) )
     
  13. krischan

    krischan Europe Trade Moderator

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    Yes, a 3.5M cap for that would make sense and it should be subject to -vendor price bonuses, so Edge and perfect Gheed's will make it 2.45M and other characters than L99 ones have a chance as well, but not without extra efforts.
     

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