Summonmancer question

HunterSTmsn

Diabloii.Net Member
Summonmancer question

Ive got my build all perfected except for one thing. I will find this out eventually but I would like to know ahead of time. I plan on using HOTO and Homunculus as primary. BUT...for my secondary can I use CTA and another Homunculus. I always see people saying to use a spirit shield. Cant I just use another Homunculus and save the str req. Thats an extra 50 points I could put into vit. Plz Advise.
 

Trueblood

Banned
Re: Summonmancer question

You can, but it won't help to increase BO level. You can however use a signo shield or any shield that give +1 to ALL skills.
 

Trueblood

Banned
Re: Summonmancer question

Yes, it should make your skeleton harder to kill. I found it too tedious to recast for normal game play. I only used it when I need to teleport to boss.
 

HunterSTmsn

Diabloii.Net Member
Re: Summonmancer question

Well here is my build criticism/suggestions accepted.

Stats
Str: Enough for equipment
Dex: Base
Vit: All extra
Energy: Base

Skills
Poison/Bone
1 Teeth
1 Bone Armor
20 CE

Summoning
20 Skeleton Mastery
20 Raise Skeleton
20 Skeleton Mage
1 Clay Golem
1 Golem Mastery
1 Summon Resist
1 Revive

Curses
Initially 4 points in just the right side of the tree. Lower resist will be the last thing I do. I think points are used better elsewhere.

Not sure where to add extra points after that. Ill see what I feel I am lacking.

Equipment

Helmet: Harlequin Crest w/ um
Armor: Archon Enigma
Feet: +2 Marrowalks
Gloves: Magefist(Better than frost IMO)
Belt: Arachnid Mesh
Pri Weapon: HOTO(Better than beast IMO)
Sec Weapon: CTA
Pri Shield: Homunuculus w/ um
Sec Shield: Spirit
Rings: Start with 2 stones end with with 2 Bul-Kathos(depending on mana)
Amulet: Mara's Kaleidoscope
Charms:
Anni Charm
Torch
Bunch of +1 summoning skill large charms


Merc Equipment(Act II Might Merc)
Weapon: Infinite(Better than Pride IMO)
Armor:Eth Chains of honor
Helmet:Guillaumes face w/ um (If you can socket a set item) (for crushing blow)
Alt Helmet: Andariel Visage w /um (cant decide between this and Guillaumes)

Please let me know what you think of this build and can you socket set items? I haven't played for over a year so I am kinda behind.
 

Noodle

Moderator
Re: Summonmancer question

With that gear, you won't have any problems. I'd use Amplify Damage instead of Lower Resistance, though, and put at least one point in it immediately. I'd prefer Insight to Infinity so I can spam Corpse Explosion without mana worries, but that's just personal preference.

And, yes, you can socket set items.
 

Aien

Diabloii.Net Member
Re: Summonmancer question

This looks solid. There's absolutely nothing wrong with going this route -- you'll be practically unstoppable. Few points I'll make, but I'd guess you've already thought about them:

- If you're wanting the HotO for resists, by all means. Otherwise, I'd consider Arm of King Leoric.

- You covered Beast. I personally think it'll do you better than CTA, but that's a personal choice. On my fishy I don't use a CTA, and my skeletons very rarely die. When they do, it's from IM or something that a CTA wouldn't have saved them from.

- Going with good CB is a good call on merc equipment since your skelly army will be doing 95% of the killing, and merc will only really get a chance to touch bosses. I would also consider an Insight, though. Limitless mana for spamming CE and teleporting, again in my opinion, outweighs other considerations.
 

krischan

Europe Trade Moderator
Re: Summonmancer question

IMO a summon necro doesn't need CtA at all, except you want to do Nihlathak runs with him. When he isn't CEing, decrepping or amping his enemies, he's busy with picking up loot while his summons do the work and suffer the damage while they have enough life in nearly all situations,. Resists should be maxed, however, because elemental attacks often come with ranged attacks or area effects, but maxing them shouldn't be a problem at all.
 

HunterSTmsn

Diabloii.Net Member
Re: Summonmancer question

Hmm....I like the sound of Insight. I could always switch to Infinity when I am fighting bosses. Last time I played this build though bosses didnt stand a chance. The only time I had to work was when fighting Ubers. So ill probably save infinite for ubers. My last build instead of CE I went with Bone spirit which I discovered was very stupid. I could also switch to beast when fighting ubers. I wish I knew just how much beast increases your damage. Ill have to look into it.
 

HunterSTmsn

Diabloii.Net Member
Re: Summonmancer question

Oh and another quick question. What is the best way to get my strength up so I can wear my Enigma at level 62(I think its 62). Im not going to put my str any higher than 75 so I need 28 points. I cant find any charms. Any items I should look for?
 

Aien

Diabloii.Net Member
Re: Summonmancer question

Unless you want to either 1) go with a lower strength requirement Enigma, or 2) switch the shako for a circlet with some strength or the ammy or rings for rares with a little strength, I think you'll have to bite the bullet and add some hard points. Either that or keep looking for those skillers with +6 strength.

Don't forget, too, you can edit your posts to add in extra information. Folks in the newcomer forum are typically pretty lenient, but double-posting would get your thread closed in the trade forum, for example. Just fyi. :)
 

HunterSTmsn

Diabloii.Net Member
Re: Summonmancer question

My assumption was once i got the armor on since it adds to strength(more than what is req to wear it). Then all i would have to do is get my str up equip the armor then remove the +str items.
 

Aien

Diabloii.Net Member
Re: Summonmancer question

Ahh... you're right, you technically can, but it's a risky and unadvisable endeavor. Without getting into too much detail, if you die and end up with split corpses, doing that can cause you to lose a chunk of your gear.

If you're playing hardcore, that obviously doesn't matter. If you're not and are sure you want to go that route, I'd just look through the set and unique items on Arreat Summit for cheap things with +strength.

Edit: I'm not sure if this is information you already know, but here's a more complete copy and paste from Battle.net:

There are two glitches commonly referred to as the "strength bug".
The first one is rather harmless. When you don't have the base stats needed to equip an item, other players will not see the item, even though they are there and take full effect. This can be quite humorous when a "naked" barbarian stands in the middle of a monster pack and "punches" them to death. Another example is when Amazons throw Lightning Furies with their bare hands. This is not a hack, merely a display issue.
The second glitch is somewhat more serious. This is when you do not have the base OR end stats to equip an item that has +stats, making the item sustain itself. Example:
Your character has 150 strength after all gear, excluding the shield. You want to equip a Stormshield. In order to reach the 156 strength required, you put a charm in your inventory that gives you +6 to strength, giving you 156 strength, enough for Monarchs. You can now equip the shield. This brings your total strength to 186 with the strength bonus from the Stormshield. Now this is where the glitch comes is: You can now remove the charm from your inventory, but the +strength from the shield will still be enough to equip the shield. The shield is now, in effect, supporting itself. This is an extremely dangerous practise, because if you die, you will not be able to reequip all of your gear, so if you die again, you will be left with multiple corpses. Since only one corpse (the one with the most valuable items... in gold) will be transferred to the next game you enter, abusing this glitch to save stat points is an excellent way to lose your gear. Excepted from this are hardcore players, who lose all their gear anyway when they die.
On a related note, using +stats from items to equip other items is not a "glitch". This is perfectly natural. However, doing this can sometimes result in needing to click your corpse multiple times to get all your gear back, and having to pick up and reequip items when you enter a game.
 

Trueblood

Banned
Re: Summonmancer question

a) If you use +stat or +STR item to boost your STR to wear something, you have the same chance of ending up with multiple corpse, whether you remove the +STR items or not.

b) Stash a few STR charm, use them when retrieving corpse. Or deal with losing xp, quit and rejoin.
 

Noodle

Moderator
Re: Summonmancer question

Of course, if you're playing a summoning necromancer and actually dying, your primary problem is lack of skill rather than lack of strength.
 

HunterSTmsn

Diabloii.Net Member
Re: Summonmancer question

Ahhh...Thanks for the warning. So if I just wait to wear it until I can equip my anni, torch and other +str items then I should be alright?

If that's the case then ill just get a dusk shroud enigma until I reach the appropriate level.
 

Aien

Diabloii.Net Member
Re: Summonmancer question

Yeah, if you're just using strength from charms/anni/torch to support your gear, that's no problem.

You don't have to completely discount exceptional quality armors like mage plate to make an Enigma -- if you're just making the character for PvM, a little extra defense from an elite armor isn't all that important, especially for a summonmancer who won't be taking too many direct attacks.
 
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