Summoner questions (PvM, with occasional PvP versus trapsin, but focus is pvm) 1) How good is summoner in hell? (no need for Baal runs ofc but in general first few acts at least) 2) With solar creeper, a summoner who also uses volcano/fissure has enough mana, and doesnt need to invest in energy? Or he does? Observations? Now, im divided between several strats so any help is appreciated: I thought of using minimum str dex n mana, n putting all in vitality. This means going summoner volcano/fissure way, but it also means that due to low dex i cant use bow. Now, since im supposed to be away from combat, huge life isnt needed that much (well, it's still good ofc).. which means i have no prob having higher dex n getting a bow. Now, 3) would u advise me to use a bow (and thus be huntermentalist summoner in a way), or im gonna spend the time casting volcano/fissure and wont have much of time to shoot with bow anyway? Or should i simply use bow and have some club (or whatever has +skills) on switch? Basically, using a bow means i wont have a shield for resists and other bonuses (i dun care bout block) 4) If one doesnt use mega-super-unique bows, do bows deal solid damage, are they worth it? I cant afford godly items. Is bow better than crossbow here, or it simply depends? Pros n cons? 5) How useful would it be to invest 10 (or so) points in shockwave n pre-preq? That would be like 10 points less in fissure, and im not really sure it's worth it. Dont get me wrong, i know it's good for crowd control, but i prefer staying 'behind enemy lines' and collecting items (smashing barrels n jars etc) while my troops bash around (so, in a way it's cool for mfing). The bear wont be strong anyway, so i doubt it would be wise to go n do some melee damage. I know picking shockwave or not mostly depends on playing style; i was merely curious if anyone could give lil bit feedback on these thoughts. Wouldnt fissure give some crowd control too? 6) HoW - how many points? Should i max it, or put like 10 points and use +skills? But yea, i do need damage. 7) 1 point in grizly or 20? Should i just max his life with 20 points in dire wolves, n then use it against boses as meat shield, or should i really put 20 points in it? The thing is, i'd like to focus more on summoning n less on elemental tree. Nevertheless im trying not to waste points. Griz gives more damage to my wolves, so im really all for putting 20 points in it, but i'd like feedback on it. The reason why i would like 20 points is cause of damage synergy.. i mean, i actually expect wolves to kill, not just serve as meat shield. 8) Might merc or HF? No, i dunnot have that item that gives HF alongside Might, plus, i think it's lame, and one of those godly items that kill the fun of the game. So, basically HF gives higher survivability and another elemental attack (aside of physical attack and fire), and on the other hand might makes summons kill faster. I am of course leaning towards might because i can recast summons. However, i can think of tons of situations where HF would be more useful. I will most likely not have enigma, so im not really sure i will be able to outrun all enemies, or quickly cast town portal 9) Poison creeper. I have read a lot about it, but to be honest, half of the things seem contradictive Some say it's a solid way of killing the crowd, some say that no matter what it's slow etc etc. Should i even bother with this or just put 1 point and it's done deal? Wouldnt it be smarter to just put points in volcano/fissure/boulder instead? Yes, i'd like more focus on summoning tree, but only if it pays off. I dont want to spend half of the playing time recasting creeper at strategic points and doing micromanagement. How good is he in NM/Hell? 10) Plus skills dont count with synergies? Just for the sake of reference, raw point distribution would be something like: 1 ravens 1 spirit wolf 20 dire wolves 1 or 20 griz 1 poison vine (prereq) 1 carrion (prereq) 1 solar 1 oak (prereq) 10-20 HoW 1 firestorm (prereq) 1 molten boulder 12+ fissure 20 volcano (total of 100 points in d end) If i go with 20 points in griz n HoW, i get only volcano maxed on elemental tree. I doubt it's too good without strong synergies.. so choices are (i think) putting less in HoW (dun think this is good), or less in griz (not sure bout this either). Perhaps putting only 12 in HoW and 20 in fissure? Or maybe just taking a bow and combining it with occasional volcano without strong synergy? Kinda sucky. I need strong volcano because pure physical summoner aint gonna work for me. Oh well, feedback? Im aware both choices have pros n cons, im mostly curious about game experiences of those who took one or more ways.