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Summoner and Bo: Dilemma

Discussion in 'Necromancer' started by Mikk0, Oct 11, 2006.

  1. Mikk0

    Mikk0 IncGamers Member

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    Summoner and Bo: Dilemma

    well i my nec has 15 skellies/mages and 21 revives with hoto/homo combo..

    when i change to cta/splendor and cast bcommand and bo my skellies/mages drop to 14 and revives to 19.

    can this be avoided some how or do i just have to live with the fact that 1 of skellies/mages and 3 revs can never have bo? :hanky:
     
  2. ilovesoda

    ilovesoda IncGamers Member

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    Yeah you have to live with that.
     
  3. DIEnamic

    DIEnamic IncGamers Member

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    get a spirit monarch instead of splendor and it won't be a problem anymore.

    if you don't have the strength then stretch for an extra summoning gc.
     
  4. Mikk0

    Mikk0 IncGamers Member

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    no str for spirit :undecided: but cta/splendor works nicely to boost up mf abit..

    have to think about that summon gc (even tho i like 2x4 inv space for drops). but anyhoo i think i can live with it, what else can i do xpet recast summons while they wack off monsters :grin:
     
  5. DIEnamic

    DIEnamic IncGamers Member

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    what's your gear setup? maybe you can squeeze a +skill in there somewhere then.
     
  6. Mikk0

    Mikk0 IncGamers Member

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    harle
    +2 nec/cast/res ammy
    hoto
    enigma
    homo
    chance guards
    archnid
    wt's
    rare ring with cast + mods
    nagel

    4 summon sks
    gheeds
    torch
    anni

    all i see where to snap a skill point would be swapping to maras and change the ring to cast ring OR just swap the ring..

    im prettey sure im swapping the nagel ring for soj/bk when i get some ists/find it :rolleyes:

    but you guys are saying it would fix my problem of loseing skellies/mages when spawwping (dont give a fk about revives, they are immortal alredy)?
     
  7. DIEnamic

    DIEnamic IncGamers Member

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    I count level 39 skeles with full gear, however by switching to cta/splendor you lose +2 skills giving you level 37 raise skeleton.

    I just checked my summoner and level 39 raise skeleton is required for 15 skeles.

    unless my math sucks (like usual) and the gap is not 2 skills, you need to squeeze 2 more skill points to keep 15 skeles up when switched.
     
  8. xNamastex

    xNamastex IncGamers Member

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    Why would you need to BO anyway? Do your skellies die that often? Maybe if your playing 8-people games or HC I could understand. Based on your set-up, the game should be pretty much a cakewalk if you are patient.
     
  9. bogie

    bogie IncGamers Member

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    You have 4 summon gcs? Whats eating up your space. I have 6x summon gcs and got plenty of space left (trying to get the 7th). Yes, the post above wass correct, you need +2 skills in order to get there. Easy, squeeze in 2 more gcs/sojs/bks/summoning circlet/golemlords ammy, endless possibilities.
     
  10. HisInfernalMajesty

    HisInfernalMajesty IncGamers Member

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    If you use cube to pick up items, you can manage 8 gcs, torch, and anni which would be nice. extra cast rate isnt that important on a summoner, mine does just fine with 40 fcr with arach and trang gloves, beast as wepon.
     
  11. Mikk0

    Mikk0 IncGamers Member

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    well dont know what i left out or not but my skellies are lvl 40..

    well the bo is mainly for me and my merc, even more on my merc (and gosh i hate those damn dolls that explodes!)

    only place where my skelies usualy die is uber trist (same goes for my merc)

    so i need 1 more skiller to keep 15 skellies when i sawp to cta/splendor? need to go hunting from the etf or trade channel :rolleyes:

    what comes to casting i think 75% is minium that i could spare, cause i hate slow teleing!

    about my inventory: from left to right
    id/tp tome on top of each other
    torch/ani/set of keys
    gheeds/sc
    summon sk/sc (4 x)

    and as for game being easy? yes it is.. iron maiden/ce (including dolls) are mainly the only thing that can really stop me :fortuneteller:
     

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