Summon/Hybrid point distribution

Ugeye

Diabloii.Net Member
Summon/Hybrid point distribution

I simply want to know if I can get away with 1 point in all curses besides attract and it's pre-req, 1 point in bonewall/armor/prison, 1 point in CE, max poison nova+synergies, 20 RS and 1 point in the rest of the summoning tree. With heavy +skills the idea is to make myself really versatile. I wanna be able to nova spam and telestomp while using a firegolem and CB revives. Will my RS/RSM be too weak? Base str vitamancer, ladder.
 

NumtyDoo

Diabloii.Net Member
Re: Summon/Hybrid point distribution

I have a lvl 85 poison/summoner. Your skellies will not do near the damage as a fishy's and will probably only have 1/2 the life. But they will work. Most everything dies to a single nova, broken immunes might take 2-3. I really just use the skellies to keep the baddies at bay for the 2 seconds it takes for everything to die.

Your skellies damage will be low-ish, so your merc will be doing most of the damage to the unbreakable poison immunes, but the skellies help him by keeping him from getting swarmed. Use Amp on the unbreakable poison immunes and CE once merc knocks one down. Use revives on bosses, as your weaker skellies will have a harder time holding out than a fishy's.

It is a fun build and makes you feel like you are a bigger part of the killing process. Area clears are where this build shines, one nova kills almost everything in low player games. So you kill as fast as you can run. Bosses and tough areas are not too difficult either since you will have revives. This is a strong build, but doesn't come close to reaching the overpowered "uberness" of a fishy/summoner.

However, unlike a summoner, this can double as a good PvP build.
 

Ugeye

Diabloii.Net Member
Re: Summon/Hybrid point distribution

PVP doesn't really interest me, I want a charachter than can smash the game and help me get items. It looks as if I'll be playing a summoner then. Farewell my poison I adore :'(
 
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