Suggestion: New, different weapons Everytime we play an RPG it's mostly the same types of weapon. Clubs, a couple of standard swords for the genre (longsword, shortsword, katana), daggers and some polearms asides from the magic staffs, scepters and wands. I'd like to see some different weapons. Give me a falcata (kopris, if want to call it that, but I'm Portuguese so I call it a falcata) for a sword, would be great for the barb. Give me a kerambit for a knife, the witch doctor would love it. Cane sword (if two handed, one is the blade, the other is the cane end, maybe have it offer a bit of defense as well as an extra low damage hit, if one handed you only do a bit of damage but can equip a shield), I'm sure it could work well with a sorceror. What about a segmented pole for our monk friend? Nunchucks? Chacrams? Chains? And what about projectiles? I don't want to see fire arms but I'd have no problem with slings (NWN did it well) or even if a ranged class started out with a slingshot (Silver, by Infogrames could have done it better but it had some uses). I know I said it's always the same weapons but some games used different weapons that could very well become standards. Take this chance to post weapons, shields, jewelry that you think haven't been seen in games (or rarely seen) and should be in Diablo III.