Stun in PvP

chrom76

Diabloii.Net Member
I know it does work, but it's at the mercy of you AR.
I'm debating using this vs warcry in PvP.
still can't decide :(
 

Neurofuzzy

Diabloii.Net Member
chrom76 said:
I know it does work, but it's at the mercy of you AR.
I'm debating using this vs warcry in PvP.
still can't decide :(
You could hit once in order to stun the opponent for a few seconds and than change to other attack (conc, zerk, ww) with higher AR.
 

mcm

Banned
Not quite as you thought..

chrom76 said:
yup...
That was pretty much the plan...
Skills that "stun" opponents operate completely differently on players versus monsters. Versus monsters, the stun duration takes effect. Versus players, any stun skill ONLY forces a hit recovery animation, which could be as short as 4 frames depending on how much FHR your opponent has. Even a sorc with 0 fhr will be able to recover fast enough to cast before you can switch weapons and strike. Warcry barbs are quite effective in PVP, particularly against "weak" casters, but keep in mind that all of the barb's stun skills (stun, and warcry) can be blocked. (Do a search for "PVP singer" and look for a PVP oriented singing barb guide I wrote a while back for more info.)
 
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