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stuck in act 2 - first post

Discussion in 'Single Player Forum' started by Mpimbwe Pete, Sep 8, 2006.

  1. Mpimbwe Pete

    Mpimbwe Pete IncGamers Member

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    stuck in act 2 - first post

    don't hassle me but I cannot get past the big slug in the final tomb in act 2. (single play )I've tried a paladin , sorceror and amazon ,all about level 27 with pretty good gear but they can't seem to make any impression .should I be more experienced? I am scared to go on line until I know what happens , but if I can't break through this section I may have to give it away. I used to really enjoy it too!!!!:cry: :cry:
     
  2. Dystopianday

    Dystopianday IncGamers Member

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    Haha, well, Durial is probably the hardest of the bosses to solo.
    Get a merc. He/she will die, but you can whack away while they do that. Also, make sure you're building a viable character - if you put points into whatever skills sound cool, you tend to suck. Lastly, abuse town portals. :x
     
  3. DudSpud

    DudSpud IncGamers Member

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    Yeah, the bug can be pretty tough, and it was awhile before I got past him. One of the simplest things you can do is... run away. After he's killed your merc and gets you to within two hits of killing you, TP back to town. He'll still be there when you get back, and he won't have regenerated any HP.

    Heal up in town, replenish your potions/arrows, etc., and resurrect the merc. Oh, and I like to drink 4 or 5 thawing potions before I go (I give the merc some, too). This wont stop the bug from slowing you down, but 1 potion gives 50 to cold resists, and each additional potion increases the duration. Then head back through the portal. Repeat as necessary.

    Aside from that, some of your problems may have revolved around your gear, skills, and stat selection. Could you post one of your characters Stats/gear/skills? For most of my builds, lvl 27 should be high enough if I have the right gear and skills.

    Good luck,
    DudSpud

    PS - you may try lowering the players settings, too.
     
  4. sirpoopsalot

    sirpoopsalot IncGamers Member

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    Duriel kicks a lot of butts - you're not alone. This has been asked quite a few times. Some ideas:

    - You're level is fine (pretty high, actually)
    - Get an act2 defense mercenary
    - load your belt full of healing and thawing potions
    - feed about 4 potions to your merc as soon as you see his life meter drop
    - If you're playing a sorceress, use Static Field to 'sliver' Duriel's life.
    ... there are more, suggestions, but they're escaping me right now...

    you can always search the forums for 'Duriel Help' and you'll come accross quite a few similar threads.

    BTW, welcome.
     
  5. DudSpud

    DudSpud IncGamers Member

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    Agreed. Just imagine my surprise when my first character, an uber Holy Bolt paladin, got out of Act 1...

    DudSpud
     
  6. jiansonz

    jiansonz IncGamers Member

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    Duriel is the first real challenge for many characters. Here are some hints:

    1. First of all, get a good shield. I don´t care if your fancy fledgling Frenzy barb looks like a wuss with it, or exactly how much your sorc loves her shiny new Leaf staff, get a shield!
    Shop Drognan for a while to get a Bone Shield of Deflecting. It requires only 30 Strength to use and has a base blocking of 60% (or more, depending on class). Even is you have a no-DEX build, there will still be some blocking to be had from this shield at your character level.

    2. Second, a good weapon is a great help. I recommend the runeword Steel (Tir + El) in a Flail. You can buy 2-socketed Flails from Fara. Good damage, reach and speed, and the Open Wounds is great.
    A Sorceress needs no weapon though, she can just spam Static Field...
    If you have an act 2 mecenary, I recommend you use some of your chipped diamonds to cube him a Savage Poleaxe/Halberd. Helps quite a bit with the damage (as long as he´s alive).

    3. Get at least 35% cold resist on the gear, then drink a large pile of Thawing potions (buy from Lysander). This adds 50 to your cold resist and raises the max. to 85. Each potions gives this effect for half a minute and the duration stacks so you can drink 10 of them and it will last for 5 minutes. Do this for your mercenary as well.

    Duriel´s Jab attacks and normal attacks will now do much less damage and you will block some of them.

    Now you have the means to kill him, and a decent defense, but you need more. Which leads us to:

    4. Potions. You did save up all those small rejuvenation potions up to this point, didn´t you? 3 of those can be cubed to a full rejuve potion. I always keep at least one column of full rejuves at all times. The full rejuves are for emergencies and to save your merc if you really want him/her to help.
    Lysander´s puny Light Healing potions won´t do much good in a hectic fight with Duriel. I always save up a bunch of greater healing potions from the seven tombs. Regular (mid-sized) healing potions are also quite good.

    Get a belt with at least 12 potion slots.

    Drink healing potions often, even when you don´t get hit much. It´s very good to have one 'working in the background' the whole time. You´ll heal between hits and it´s a good way to get less dependant on your (probably few) rejuve potions. This goes for the merc as well.


    Last but not least, take the fight in several rounds. You can´t run away from Duriel but you can take a Town Portal, get healed, resurrect merc, buy more potions, etc., then go back and pound the stupid slug some more. It´s a good plan to cast the TP early in the fight, then get out when you get low on potions.


    Good Luck!
     
  7. Quizzart

    Quizzart IncGamers Member

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    Might help to know how you are building your chars. Stat point and skill point allocation. Maybe list some of your best gear as well. The easiest character for defeating Duriel IMHO is a Barbarian (lots of HP so it can tank well). Are you using a build guide for your chars?
     

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