DragonChi
Diabloii.Net Member
stroke of genius...maybe.
ok, so..as we know. most people, I think..are still upset over the loss of the ability to enjoy lvling up your stats. so as it stands..the only upgrading that is done through the interface that's left is through skills.
I don't know if this idea has already been thought up or not, but I had this idea where, on the screen that shows your base stats are four buttons ...that..doesn't allocate your points, BUT..it increase the potency OF those points.
So if you were to say, put your potency for strength up. The automatically allocated points that go into your strength..would give you more strength. indirectly. making those points do more for you.
So it will feel as if you hadn't lost the fun of upgrading your base stats and it won't clash with point allocation. It just enhances it. It also solves the problem of custom builds being lost too I believe.
So, all that being said..what do you guys think? did someone already think this up..or am I a genius.
ok, so..as we know. most people, I think..are still upset over the loss of the ability to enjoy lvling up your stats. so as it stands..the only upgrading that is done through the interface that's left is through skills.
I don't know if this idea has already been thought up or not, but I had this idea where, on the screen that shows your base stats are four buttons ...that..doesn't allocate your points, BUT..it increase the potency OF those points.
So if you were to say, put your potency for strength up. The automatically allocated points that go into your strength..would give you more strength. indirectly. making those points do more for you.
So it will feel as if you hadn't lost the fun of upgrading your base stats and it won't clash with point allocation. It just enhances it. It also solves the problem of custom builds being lost too I believe.
So, all that being said..what do you guys think? did someone already think this up..or am I a genius.