strafeazon needs advice vs PI's
my buriza strafer was doing really well through nm and hell a1. however, in a2, phys immunes were a huge problem. my basic build so far:
20 valk
20 strafe
5 multishot
1 in all pre-req's
level 74
26 unspent skill points.
eq: stealskull
ravenfrost
dwarf star
rare ammy with skills/mana/ML
nef'd buriza
ik gloves/boots
laying of hands
smoke armor
might merc
i'm very happy with her performance over all non-pi's. she gets around 2k damage with might, and is relatively hardy thanks to the resists and absorbs. at first, i tried using the witchwild string, but that was really awful. amp damage would seldom if ever come out, and i couldn't leech as i was waiting for amp. (as a side note, stoneskin boss ghosts keep PI through amp damage.)
i intend on continuing to use the buriza and eventually upgrading it to a colossus crossbow.
my options:
1. use the skills on freezing arrow, lightning fury, magic arrow, or exploding arrow. I did hope however to use the skills for decoy or something to make my valk stronger. i have some good javs as well.
2. try to get elemental damage somewhere: i might get a hellrack or something. other than hellrack, this option doesn't really appeal to me as the best i could possibly do is 300 elemental damage, or a 600 pd bow.
notes:
pierce: i currently have only 1 in pierce as buriza has max piercing already, and will be my main weapon, so this would really hurt me if i went for one of the jav skills or used a different weapon.
partial trang's: i have trang's armor and gloves, so i could go the fireball route.
thanks in advance for any replies
ps. other than the attacks, what is better for the unspent skill points? should i synergize valk, or go with defense?
my buriza strafer was doing really well through nm and hell a1. however, in a2, phys immunes were a huge problem. my basic build so far:
20 valk
20 strafe
5 multishot
1 in all pre-req's
level 74
26 unspent skill points.
eq: stealskull
ravenfrost
dwarf star
rare ammy with skills/mana/ML
nef'd buriza
ik gloves/boots
laying of hands
smoke armor
might merc
i'm very happy with her performance over all non-pi's. she gets around 2k damage with might, and is relatively hardy thanks to the resists and absorbs. at first, i tried using the witchwild string, but that was really awful. amp damage would seldom if ever come out, and i couldn't leech as i was waiting for amp. (as a side note, stoneskin boss ghosts keep PI through amp damage.)
i intend on continuing to use the buriza and eventually upgrading it to a colossus crossbow.
my options:
1. use the skills on freezing arrow, lightning fury, magic arrow, or exploding arrow. I did hope however to use the skills for decoy or something to make my valk stronger. i have some good javs as well.
2. try to get elemental damage somewhere: i might get a hellrack or something. other than hellrack, this option doesn't really appeal to me as the best i could possibly do is 300 elemental damage, or a 600 pd bow.
notes:
pierce: i currently have only 1 in pierce as buriza has max piercing already, and will be my main weapon, so this would really hurt me if i went for one of the jav skills or used a different weapon.
partial trang's: i have trang's armor and gloves, so i could go the fireball route.
thanks in advance for any replies
ps. other than the attacks, what is better for the unspent skill points? should i synergize valk, or go with defense?