Starting a PvP assasin, met with some concerns I am starting a PvP assasin after a long break from the game. I had thought of a general layout for the character: Max tiger strike, max shadow master, a fair amount into claw mastery, and perhaps max a finishing move of some sort and a trap or two. However, I have a few questions. First, should I go C/C or C/S? I can see many benifits from C/S, including more defense and no skill points into weapon block, but the benifits of C/C are also quite appealing. Second, what finisher should I go with? I have never bothered with them personally, so I don't know what I'm doing in that area. Also, if I were to donate a lot of skill points into a trap, should I go with fire, lightning, or sacrafice some from another skill and put them into both? And lastly, I am rather concerned about hell diffuculty, where you are fighting hordes of demons. Since I'm building mainly a one-on-one character, I'm worried about how I'm going to survive. Any other critiques you have would be appreciated, and any input is welcome.