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Staff mods and Charges: What skills can't spawn?

Discussion in 'Theorycrafting and Statistics' started by sweetalmonds, May 7, 2008.

  1. sweetalmonds

    sweetalmonds IncGamers Member

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    Staff mods and Charges: What skills can't spawn?

    Trying to get a list of skills that can't spawn as staff mods also skills can't spawn as charges anyone know of one or memorized them :rolleyes:

    For staff mods their are:

    Orb/staffs- I've seen almost all sorc skills on these I think
    Druid Pelts- Never seen S/S skill of wolf or bear not sure
    Paladin scepters- all combat skills and auras 99% sure
    Barb Helms- clueless =p
    Necro heads/wands-no seepoision dagger staff mod
    Assassin claws- all skills can be staff mods 99%sure
    Amazon jav/bow- skill tab to bow or jav no passive and no single skills.

    Charges on item:
    Even more clueless, but most are of no use
     
  2. stephan

    stephan IncGamers Member

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    Re: Staff mods and Charges: What skills can't spawn?

    Except for Amazon skills, all can spawn as staffmods. There are a few that are not *supposed* to spawn though, and are therefor are much rarer. I believe these include the Druid and Barbarian attack skills, Poison Dagger (poison dagger on a wand is pointless anyway), Smite and Holy Shield.

    Available charges can be found in the affix list on the Arreat Summit.
     
  3. Alc

    Alc IncGamers Member

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    Re: Staff mods and Charges: What skills can't spawn?

    I'm aware that Holy Shield can be a staffmod if the game fails to select a valid mod 7 times in a row or something equally obscure, but does anyone have an actual probability? Just curious.
     
  4. thegiantturtle

    thegiantturtle IncGamers Member

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    Re: Staff mods and Charges: What skills can't spawn?

    For charges info, look here.
     
  5. omgwtfbbqpwned

    omgwtfbbqpwned IncGamers Member

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    Re: Staff mods and Charges: What skills can't spawn?

    Further charge information:

    Clicky.
     

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