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Spirit of barbs.

So here I was wondering something and I couldn't find a good answer in any thread I searched. It's clear to me that the damaged returned from SoB is quite low. Low enough to not bother with it normally in PvP. However when minions come in to play the story gets different, someone dealing damage to a minion is hurting himself alot more then someone dealing damage to a player (no penalty).

So here's the set up:
If a player is doing physical damage of say 6000. He's dueling me, a druid, who for some reason has a point in SoB and summon wolves. With a couple of skills added by my equipment I can have 5 wolves out and about 210% damage returned by the spirit. Let's not worry about the type of druid I am.. just keep to this case.

Alright now the questions.
If this guy is hitting me he'd be doing 1000 dmg and about 166 of that would be returned to him right? Not that interesting..
Now let's say he's hitting a wolf. The minion doesn't fall under the pvp penalties. But how much damage does the wolf take and how much damage would be returned? Let's say the wolf has about 100 life. Would the guy then take 100*2,1 = 210 dmg back? Or would he take 1000*2,1 = 2100 back (IE he being cut in 1/6 because of pvp)? Or would he take 6000*2,1 = 12600 back? That'd be one hefty wolf...

Even if he'd only take 210 dmg back that'd still be quite a bit in pvp.. If you can boots your wolfs life to say 400 then he'd get 800 damage returned. Getting 5 of them would mean 4000 dmg then. IMO it's worth it to just invest that one or two skill points to get a SoB (since you'll probably have the wolves anyway).

So.. what do you guys think? :smiley:
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