SP Bonemancer/Javazon Help Alright I want to make both a bonemancer and a javazon, but I'm having trouble with skill placement. My problem probably is that I really can't stand not having fully synergized skills. For the bonemancer, I can't ever have a fully synergized spear/spirit, 1 point in all curses, and a golem. I need an opinion on whether I should leave teeth or bone wall/prison as the un-maxed (don't think this is a word ) skill. I plan my builds with the full 110 points, so if someone could give their opinion figuring that in that would be great. Skills I am sure I want: 1 all curses (10) 1 all golems and prereqs (6) 1 Bone Armor, 1 CE (prereqs too) (2) 20 bone spear/spirit (40) Thats 58 points, and I would like to max two of these three: teeth, wall, prison. Which ones are the most useful in hell? For the javazon, its basically the same deal. CS has a nice 10% synergy from four sources, and there is a tree that I will fill with one pointers also (passive). Skills I am sure I want: 1 all passives (10) 1 plague jav, 1 poison jav, 1 jab (prereqs) (3) 20 CS, 20 LF (40) Thats 53 points, and I would like to max two of these three: lightning bolt, power strike, lightning strike. Which are the most useful?