Oh dear, didn't think of that at first. That would prob. be even worse yesdont forget to change the sounds too, you dont want your male/necro/sorcerer screaming with a female voice when hit do you?
You don't need to. Just use Anya's model.(i say some cuz we dont want barbaress's runnign around. HUGE MUSCLY HAIRY WOMAN!)
This whole gender thing for the chars looks worth expecting. Something possible even i didn't know yet Great thread!I can't imagine Lulu or Edea being male (off topic). The sorceress image is much better than the sorcerer counterpart (in general, not necessary D2).
On a serious note, if the game doesn't have gender choices, people almost never associate the gender of the character with the gender of the player.You don't need to. Just use Anya's model.
While you're at it playing around the MPQ editor... go for the Fallen Shaman skin instead! on a sidenote I remember some mod that did this... playing from the monsters perspective...
There are tons of sprite based games. Most (all?) Nintendo games were, Baldur's Gate is (I think), etc.
They are cheating bastards :grin:Also, Baldur's Gate cuts many corners regarding sprites. For example, many of the directions are merely mirror images of each other. This means weapons and shields will mysteriously "switch hands", but it does cut down needed sprites by almost half.
IIRC it just opens next to him, conveniently.Or does he do nothing when he creates the portal in tristram.
Again, if I recall correctly, assassins do a 'flip' when they leap (using character editors to enable them to leap). I've been told that there were leap charges on boots in an earlier patch, but I've never seen them.Another beef of mine is the lack of leap sprites for non-barbs