Sorc needs more defense? Hi, I have been trying various characters and still the sorc is my favorite for all around fun game play. I built a FO/CL sorc as described in the guide here... http://strategy.diabloii.net/news.php?id=562. Here is a list of her stats and gear... http://www.catalogguy.com/d2/sorc.gif So overall this has been a great character, but with a few serious limitations. Mainly I get creamed when trying to tele around places like Durance 2 (even in nm) and various places in Hell act 5. I can't seem to tele fast enough to the perfect spots to always stay alive. For example in durance 2 those little guys swarm me even if I am just trying to pass through. If I am lucky and my tele keeps going, then I can usually survive (at least for a while). But if I bump into a wall with nothing on the other side and I tele another direction they have taken half my life! If changing direction doesn't go smoothly or quickly enough, then it's all over. I go through full rejuvs, but still I die more often than I'd like. Is this a gear limitation? Tals is fun and has some nice bonuses, but my def really is pretty low at under 2k. Maybe I need to do something else with gear to achieve a more viable hell player. I would hate to give up substantial mf, but maybe there are options or at least compromises? Ok next issue is my act 2 Holy Freeze merc. He has the problem I have read so many times: cannot get through the act 4 sanctuary (even in normal). He lasts longer if I remove his Insight, but his killing power against the boss is greatly reduced. Anything I can do like change or socket his helm? OK (next to) last question, FCR. I have a total of 50 FCR from gear. How can I increase it? I read that I should get to the 75 breakpoint. Finally, anything else I should be considering to make this sorc my ultimate char? FHR, etc?